Austinado Posted June 30, 2019 (edited) Hello guys, i am a mapper..and i feel the frustration when you do a WAD or Map, and you dont know how it goes in the community or how others see your map.... Because i enjoy playing Doom / Doom2 WADS, i offer myself to play your WADs or maps and record them for you. *** Instead of editing this 1st post endlessness to uptdate the QUEUE LIST or the FINALIZED WADs/MAPS LIST, i have created an external spot where you can verify and gives you direct link for the videos. *** ==================== FINALIZED WAD/MAP LIST (click above to access ) QUEUE LIST (click above to access) ==================== A FEW IMPORTANT THINGS TO CLARIFY: - Insert your requests always here in this Forum, in this post that i have created since 30June2019; - I will always inform here (Forum) when there is an update on the FINALIZED MAP LIST or the QUEUE; - The links above, direct you to an external page, but there, when clicking in video, it directs you back here, where the videos are always posted. - Single maps or WADs smaller than 32Megawads, will always have priority because of the time it takes to record the videos. - I do work, and i do this in my spare time. Ill try to put videos as soon as i can, understand it takes time, and in my work schedule, sometimes its included nightshifts (and i rest during the day); - I use GZDOOM and ZDOOM sourceports. - Im not a master DOOM/DOOM2 playtester, ill do video/audio/gameplay, always for fun, and i give my humble opinion about it; - Usually i play in HURT ME PLENTY, but i can try the others if you request me to do so; - If i dont finish your WAD/MAP dont get mad. At least some recording its being done so you can see your work, so others can see your work, to encourage you to not to give up (im a mapper too) and its always a different perspective. - All said, thank you all and keep sending your requests... ;) Austinado Edited October 11, 2020 by Austinado Currently this Thread is not available, but it will ressurect one day 24 Quote Share this post Link to post
Jeremixh Posted June 30, 2019 would you accept music packs, i made two if you ok with that. 1 Quote Share this post Link to post
Austinado Posted June 30, 2019 1 hour ago, Jeremixh said: would you accept music packs, i made two if you ok with that. What you mean? 0 Quote Share this post Link to post
Jeremixh Posted June 30, 2019 1 hour ago, Austinado said: What you mean? do you wanna a 32 map music wad, that's what i mean. 2 Quote Share this post Link to post
Suitepee Posted June 30, 2019 I hope you get some takers OP. The more playtesters the merrier! 2 Quote Share this post Link to post
Xyzzу Posted June 30, 2019 (edited) Confinement 256 could always have an actual playthrough recorded for it! https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/conf256 If that megawad's too much for you, then here's one unrelated map I did that I've never seen anyone play yet:https://www.doomworld.com/idgames/themes/wolf3d/zzwolfss Edited June 30, 2019 by Xyzzy01 4 Quote Share this post Link to post
Guest Unregistered account Posted June 30, 2019 (edited) @Xyzzy01 Oh crap, that was released?? My first contribution to a finished MegaWAD and I wasn't even aware of it! That's cool. Edited June 30, 2019 by Unregistered account 0 Quote Share this post Link to post
Xyzzу Posted June 30, 2019 Haha, not only released but also updated! :) 1 Quote Share this post Link to post
Austinado Posted June 30, 2019 1 hour ago, Jeremixh said: do you wanna a 32 map music wad, that's what i mean. Yeah..ill give it a try ;) 0 Quote Share this post Link to post
Bauul Posted June 30, 2019 24 minutes ago, Kapanyo said: @Xyzzy01 Oh crap, that was released?? My first contribution to a finished MegaWAD and I wasn't even aware of it! That's cool. We released it within about two weeks of the final map being submitted. It was efficient! But yeah I'd love to see a recording of a run through of it. Both Xyzzy's original campaign and the CP part. 1 Quote Share this post Link to post
Jayextee Posted June 30, 2019 (edited) I could do with seeing more playthroughs of The Becoming: Bear in mind though, that the episode was designed for Hurt-Me-Plenty. :) (EDIT: derp, this is an Ultimate Doom episode -- replacing episode 2. Try not to hold that against it though. :P ) Edited June 30, 2019 by Jayextee I appear to be unable to read. Derp. 0 Quote Share this post Link to post
Novaseer Posted June 30, 2019 These are all of the maps I've made that I've published so far. Whether, with Depths 2, you play the demo now or wait for the full version is totally up to you. 2 Quote Share this post Link to post
Jeremixh Posted June 30, 2019 (edited) 54 minutes ago, Austinado said: Yeah..ill give it a try ;) it'll be coming in a few hours or minutes, i'll give it a message to you.. :) Edited June 30, 2019 by Jeremixh 0 Quote Share this post Link to post
MrFroz Posted June 30, 2019 There you go. It's a conversion mod, but it's GZDoom compatible, and you don't have to play all of it. In case you feel like playing a single map WAD for good old Doom 2, you can try this one: 1 Quote Share this post Link to post
Shawny Posted June 30, 2019 Bigger, freeroam-esk map. (35 minutes - 2 hours to complete) Smaller, more compact map. (7 - 15 minutes to complete) Both require GZDoom, both have jump/crouch disabled, freelook is allowed. Have fun (hopefully). 2 Quote Share this post Link to post
DynamiteKaitorn Posted June 30, 2019 Well since your offering: TMoD Episode 0 [TNT Strikes] and 1 [War on Poneto] Episode 2 [Cybernetica Dreams] TMoD 3D - This is the 1.0 alpha build, I will be releasing alpha 1.1 soon. Just want to clean up the hub system and map 4 of hub 2. 1 Quote Share this post Link to post
Payload4367 Posted June 30, 2019 (edited) I offer one of the few 32map Megawads for GZDoom. Hope you like a lot of monsters :)..but not slaughter style. Edited June 30, 2019 by Payload4367 3 Quote Share this post Link to post
theDia Posted July 1, 2019 Seems like I have to join here. :) As mentioned in the txt-file level 01 is ready to test, after I got some very helpfull input from a bunch of testers a few weeks ago (and @Suitepee forced himself through the early version). The upload will come later today (I still have some little details to change). So if you can find the time I would love see you playing at least the first level: 0 Quote Share this post Link to post
Kebab_Hill12 Posted July 1, 2019 (edited) this wad was only have 2 levels http://www.mediafire.com/file/092b0mua1g40g76/SUCKA.WAD/file new version works with zdoom,gzdoom,qzdoom if your too late to go to exit there is a exit when you start the game Edited July 3, 2019 by ILIKEDOOM2 new map 01 0 Quote Share this post Link to post
Austinado Posted July 1, 2019 OK people...! I think i have enough material 4now. 3 Quote Share this post Link to post
Austinado Posted July 1, 2019 (edited) Ill start posting videos soon. Edited July 1, 2019 by Austinado 0 Quote Share this post Link to post
Austinado Posted July 1, 2019 (edited) CONFINEMENT 256 - DOOM COMMUNITY https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/conf256 @Xyzzy01 Must say im enjoying this very much... "Open Canyon" by LEODOOM85..was quite a challenge....had to save ammo...and alot of patience... This Map was a Hell and Hard one..."AGITATION" by JUDGEDEADD Last level Confinement 256 - Doom Community (fun fact, at almost the end of the video there is a pop on my screen...sorry about that) @Xyzzy01, i know that the follow up is secret levels, and there is still your levels to play. Ill do it in the future. Im going to play some other WADS, because man, was i trappped in a box!!! Final remarks: - What a beatifull set of minds, each map with their kind of dificulty but is managable, with trial and error. - Addictive! - You want a Challenge? You have it here! - You want something different? You have it here! - Reccomended? 100%. Edited July 2, 2019 by Austinado 5 Quote Share this post Link to post
Xyzzу Posted July 1, 2019 (edited) Ah yes, back when I didn't know nuffin' about map formats or detail or gameplay and just wanted to release my dang mapset already... but then the community was apparently eager to make their own set of maps for this XD Never thought I'd be so happy to see these maps again. This was a lot of fun to play and put together behind-the-scenes with Bauul and Dragonfly :D Thanks for playing this ginormous happy accident, glad you enjoy it so far! Edited July 1, 2019 by Xyzzy01 3 Quote Share this post Link to post
Bauul Posted July 1, 2019 Glad you're enjoying them Austinado! Thanks for the video too, it was fun watching you play. I'd forgotten quite how much variation there was in how people approached a 256x256 map. 1 Quote Share this post Link to post
Moustachio Posted July 2, 2019 You should check out Atonement! Only the first three episodes are out right now, but I'm working on more! 4 Quote Share this post Link to post
Magicana Posted July 2, 2019 I'm always up to watch people play my maps (New mapper, eager to learn). 1 Quote Share this post Link to post
Xyzzу Posted July 3, 2019 That's fine, Austinado! If it's not too late, I will warn you about my Stupidstein map - it's very hard in comparison to anything in conf256! I recommend trying it on "Hey, Not Too Rough" or even "I'm Too Young To Die!". 1 Quote Share this post Link to post
Austinado Posted July 3, 2019 @Xyzzy01 Stupidstein II: Spear of Dumbass https://www.doomworld.com/idgames/themes/wolf3d/zzwolfss So, like the author says "This is like Minesweeper, only the "mines" can cause chain reactions...", i played this map and man oh man, only one word comes to me...Death. Im not saying i did not like it, but i died alot. Maybe because i should have been more patient. You get ammo enough to pass the arch-villes and the player is well nourished with health. The secret gives you the ultimate weapon, but i think i did not use it well, and when i got to the final fight...i had not enough rockets to defeat the final boss. The author advised me to play in "Hey, Not Too Rough" or even "I'm Too Young To Die!", but i always play in "Hurt me Plenty!" and so i did. I apolologize to not finished the final fight, but like i said...not enough ammo at the end for me, and with no protection from the map, no ammo at the final fight, i could not do it. With all the cons i gave...its still very positive... Final Remarks: - Yeah its diferent! - The music gives you a misterious going on! Loved it! - Hard...but you just wanna keep going... - Simple map design. Sometimes simples is enough, the idea is theres and simple map design, was very good choice. - If you dont be carefull, you will remember this word alot...DEATH. - I think you should try it out...i had fun! 1 Quote Share this post Link to post
Xyzzу Posted July 3, 2019 (edited) Holy moly, 40 minutes of death! I really appreciate the effort you put into beating this challenging map, thanks so much for playing! Glad to know you had fun anyway :D Edited July 3, 2019 by Xyzzy01 1 Quote Share this post Link to post
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