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alexander nikulin's tnt map01-05 tas desyncs in map03 when i watch it in prboom during red key area

he did state in text file it "survived" his hard drive crash so the demo was probably corrupted back then

 

edit: it works with complevel 2 but not complevel 4

Edited by alps

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2 hours ago, alps said:

alexander nikulin's tnt map01-05 tas desyncs in map03 when i watch it in prboom during red key area

he did state in text file it "survived" his hard drive crash so the demo was probably corrupted back then

 

edit: it works with complevel 2 but not complevel 4

Why are you posting this in the Ultimate Doom thread?

Anyway there are several old demos for tnt and plutonia that only playback correctly with complevel 2. This is because some people used to load "-iwad doom2.wad -file tnt.wad" (this is of course the wrong to load it). To record new demos always use "-iwad tnt.wad -complevel 4"

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Mini discussion moved here. I disagree with the word "wrong". I am using vanilla for Final Doom and I only have doom2.exe, so this is acceptable being my only choice.

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6 hours ago, Coincident said:

Why are you posting this in the Ultimate Doom thread?

Anyway there are several old demos for tnt and plutonia that only playback correctly with complevel 2. This is because some people used to load "-iwad doom2.wad -file tnt.wad" (this is of course the wrong to load it). To record new demos always use "-iwad tnt.wad -complevel 4"

that actually was a tas demo, and it was made in 2008 using prboom + dre, and its even set to complevel 4 by default. it will just desync unless complevel 2 is forced in prboom during demo playback. also my mistake with posting it on ultimate doom thread, clicked wrong. meant to post here.

 

also doom2.exe exists for final doom also (doom2f), also there is one little difference between complevel 2 and 4, its the teleporter behavior, in final doom it acts wrong, it teleports the player higher and also an occurence in 30pl1337 by jongo where in map25 he moves slightly when he gets in teleporter. (yes i did read old tas thread).

 

image.png.ef742cb3d3e541c9589e8e50376316bb.png

heh

Edited by alps

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During the course of last week, 37 demos were uploaded.
The total running time of these demos is 1 hours, 57 minutes, and 0 seconds

The most popular category was UV Max, with a total of 13 demos.

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During the course of last week, 106 demos were uploaded.
The total running time of these demos is 4 hours, 39 minutes, and 52 seconds

The most popular category was UV Max, with a total of 49 demos.

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Hello,

 

I noticed 2 issues concerning my Sunlust NoMo demos, thanks @Lucky_Edie for reminding me. My map01 nomo demo has a duplicate entry. That's my fault for double posting it. If one could be deleted that would be great because they are the exact same thing. The Map31s category does not apply to this wad, so my nomo demo under that "map" would have to be moved to the regular map31 category. My apologies for not bringing this up sooner, and a huge thanks to the DSDA team for your great work!

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During the course of last week, 45 demos were uploaded.
The total running time of these demos is 5 hours, 41 minutes, and 22 seconds

The most popular category was UV Max, with a total of 18 demos.

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Hello, 

Because of my history of having cheated runs, I understand and accept that I have burned the bridge of being able to submit speedruns and have them be accepted. However, if I created and submitted some TAS demos, I was wondering if they might still be accepted for DSDA? 

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During the course of last week, 70 demos were uploaded.
The total running time of these demos is 3 hours, 3 minutes, and 40 seconds

The most popular category was NoMo, with a total of 24 demos.

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image.png.3eb0bfdb43621cb987fd7fae2d18bde3.png

 

Completely forgot about this. This was on the 1st of September, I submitted two runs (as shown ^) on E1M3 100% secrets and E1M3s 100% secrets. Both demos were uploaded on E1M3 and not one of them is on E1M3s. The 1:05.97 run is correct because its the normal exit but the 0:55.51 run is the secret exit and its on the normal exit table. Please fix. 

image.png.a6c08b02fd3356b803d92ccc936e8cdb.png

Edited by TomatoTom

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2 hours ago, TomatoTom said:

Completely forgot about this. This was on the 1st of September, I submitted two runs (as shown ^) on E1M3 100% secrets and E1M3s 100% secrets. Both demos were uploaded on E1M3 and not one of them is on E1M3s. The 1:05.97 run is correct because its the normal exit but the 0:55.51 run is the secret exit and its on the normal exit table. Please fix. 

 

Nomo100 is not tracked separately for secret and normal exit, so this is correct.

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If I post a demo made with a git version of a port, what should I put for the version in the text file? Build date, revision number, commit hash, something else?

 

Most relevant with PrB+UM 2.5.1.7 where the last proper release was over a year ago but development has continued.

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21 hours ago, plums said:

If I post a demo made with a git version of a port, what should I put for the version in the text file? Build date, revision number, commit hash, something else?

 

Most relevant with PrB+UM 2.5.1.7 where the last proper release was over a year ago but development has continued.

In my submissions I put the abbreviated commit hash in the txt. On DSDA it's just listed as 2.5.1.7 though.

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On 10/28/2020 at 12:14 PM, plums said:

If I post a demo made with a git version of a port, what should I put for the version in the text file? Build date, revision number, commit hash, something else?

 

Most relevant with PrB+UM 2.5.1.7 where the last proper release was over a year ago but development has continued.

You can put all that extra information, especially the build hash in the text file. The more info in there, the better.
As for the fields you see in the DSDA tables, at the moment, from what I know, there's only support for the simple port version ("PRBoom 2.5.1.7")

In other news; during the course of last week, 76 demos were uploaded.
The total running time of these demos is 5 hours, 12 minutes, and 5 seconds

The most popular category was UV Max, with a total of 27 demos.

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5 hours ago, alps said:

any chance you could remove this from dsda?

Sure, but could you explain why you'd like it removed? As it's an archive, we don't like to delete demos unless it's necessary.

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3 hours ago, kraflab said:

Sure, but could you explain why you'd like it removed? As it's an archive, we don't like to delete demos unless it's necessary.

when i uploaded it, i stated "don't upload to dsda" but it was uploaded anyway so.

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During the course of last week, 79 demos were uploaded.
The total running time of these demos is 2 hours, 21 minutes, and 19 seconds

The most popular category was UV Max, with a total of 20 demos.

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38_vita_38's e2m9 nomo tas is said to be done in prboom plus 2.5.1.4 however it is xdre 2.22

image.png.bdcbd10d302a72aabdb34728a658c229.png

image.png.a8b9e03cd119b87782eeccdfcc8aa00c.png

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Removed alps BTSX demo above, merged WH-Wilou into William Huber, and fixed the engine on vita's nomo TAS. Thanks for the reports!

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Small new feature: linking old versions of wads to the latest one. We'll be adding this to wads one by one, so don't be surprised if it's missing from most things right now.

 

 

versioning.png

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On the "Feed" page it would be nice to have additional filter by iwad, to be able to see separately the latest recorded demos for Plutonia, Doom, etc.

Also, it would be nice to add a "Help page" - how to use DSDA and its functionality. For example, I remember that it is possible to compare movies with each other, but I don’t remember - how to do it in the DSDA interface. On DSDA Help page it will be possible to describe all the functionality that already exists and which will appear in the future.
 

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14 hours ago, PVS said:

On the "Feed" page it would be nice to have additional filter by iwad, to be able to see separately the latest recorded demos for Plutonia, Doom, etc.

Also, it would be nice to add a "Help page" - how to use DSDA and its functionality. For example, I remember that it is possible to compare movies with each other, but I don’t remember - how to do it in the DSDA interface. On DSDA Help page it will be possible to describe all the functionality that already exists and which will appear in the future.
 

Filters for the feed are definitely something I'd like to have at some point. Also something like picking wads you want to "watch" and having a page with updates to your chosen wads.

 

A help page with features and such sounds like a good idea as well - I'll look into setting that up.

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image.png.bd1d8aa5a167cf372b82838a9ab01c96.png

almostmatt1's doom2 map21 port has a typo, xdre vv2.20 when it should be xdre v2.20

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