Wadmodder Shalton Posted July 21, 2019 Since Apple has been trying hard to migrate both iOS (since iOS 11) and macOS (starting with 10.15 this year) from 32-bit to 64-bit exclusivity in recent years, is anyone really interested in preserving the following Freedoom-based iOS and macOS games by General Arcade and MOALAB? (not counting source ports or the main Freedoom Iwad files available at https://freedoom.github.io) Here is a full list of these Freedoom/Doom Classic based games: Doomsday: Hellraiser Doomsday II: Legions of Hell Doomsday III: Base Ganymede Hell on Earth Lite Doom's Knight Doomed Heretic Doomed Freedom Bastards (by Octavian Stirbei) Those are the games that I know of, if your able to archive & preserve the Iwads from those games I would be appreciated. 0 Quote Share this post Link to post
GamingMarine Posted July 22, 2019 Bastards has already been preserved as a PC total conversion, and the WAD for Hell on Earth is (As far as I can tell) a modified version of Freedoom v0.7-rc1. I'd love to help contribute with preserving the rest, but I migrated from iOS to Android a long time ago. 1 Quote Share this post Link to post
Wadmodder Shalton Posted July 22, 2019 Well that is very unfortunate for few people using iOS devices, just to preserve Doom Classic/Freedoom-based iOS (App Store only) and macOS (Mac App Store only) games. 0 Quote Share this post Link to post
Wadmodder Shalton Posted August 12, 2019 iTunes version 12.6.5.3 is the last official version to have access to Apple's App Store, so the iOS Doom Classic/Freedoom-based games can have a chance for preserving & archiving for anyone interested. 0 Quote Share this post Link to post
JBerg Posted September 8, 2019 Are the MacOS clones even worth it? I believe the levels are all tool generated. 0 Quote Share this post Link to post
Wadmodder Shalton Posted September 9, 2019 Yes, they are tool generated via Oblige, but many textures from Oblige were just modified. (such as a sign that says MARS-C1 in Doom's Knight) 0 Quote Share this post Link to post
JBerg Posted September 9, 2019 (edited) I have the Doomsday wads. I'll share 'em when I get back home. However, even though I have a Mac, I'm really unsure I want to shell dough for games that seemingly had so little effort put into them such as Doom's Knight, Doomed Heretic and Doomed Freedom. Edited September 9, 2019 by JBerg 0 Quote Share this post Link to post
JBerg Posted September 10, 2019 Termit told me had previously shared them himself on doomworld so I imagine that it's fine if i just post them again. doomsday.zip 0 Quote Share this post Link to post
Wadmodder Shalton Posted September 11, 2019 Since macOS Catalina will be released in October 2019, more than 235 32-bit only apps will be removed from the Mac App Store, somebody must grab the 3 remaining MOALAB games from the Mac App Store before they get taken off the store when macOS 10.15 launches this October. 0 Quote Share this post Link to post
JBerg Posted September 15, 2019 Suppose I do get them, am I even allowed to post the wads on the forums? I don't want to get suspended or banned for doing that. 0 Quote Share this post Link to post
Wadmodder Shalton Posted September 15, 2019 Okay then, if nobody on doomworld wants to archive these wads, then I'll ask members on the Lost Media Wiki to do so, since I'm a member of that site anyways. 0 Quote Share this post Link to post
Wadmodder Shalton Posted October 17, 2019 I no longer need your guy's help, because all except Hell on Earth Lite have been archived. 0 Quote Share this post Link to post
Redneckerz Posted May 17, 2020 (edited) On 10/18/2019 at 1:59 AM, Wadmodder RiderPùdu said: I no longer need your guy's help, because all except Hell on Earth Lite have been archived. Forgive me for bumping this, but where are these exactly archived? Only if sharing that info is legal, ofcourse. And what do these consist of? You have written that the levels were generated by Oblige, but in the case of MacOSX, which source port do they use? On Iphone, they obviously use the Doom Classic codebase. Edited May 17, 2020 by Redneckerz 0 Quote Share this post Link to post
Wadmodder Shalton Posted May 18, 2020 Yeah, those developers used the Doom Classic codebase for iOS, but the macOS ones used PrBoom. 0 Quote Share this post Link to post
Redneckerz Posted May 19, 2020 On 5/18/2020 at 6:55 AM, Wadmodder RiderPùdu said: Yeah, those developers used the Doom Classic codebase for iOS, but the macOS ones used PrBoom. Any chance as to what specific PRBoom (Plus, non-plus) version was used? Or did they use GLBoom? 0 Quote Share this post Link to post
DannyMan Posted July 23, 2023 On 10/17/2019 at 6:59 PM, Wadmodder Shalton said: I no longer need your guy's help, because all except Hell on Earth Lite have been archived. I know this thread is two years old, but do you still have the lite version missing? I'm asking this because I have a copy of it. 1 Quote Share this post Link to post
Wadmodder Shalton Posted July 23, 2023 3 hours ago, DannyMan said: I know this thread is two years old, but do you still have the lite version missing? I'm asking this because I have a copy of it. Okay then, I'll be interested 0 Quote Share this post Link to post
dukerfan123 Posted June 5 hey um can one of you guys give a download to the ipas 0 Quote Share this post Link to post
TMMMS Posted June 7 so the first two doomsday wads are just older versions of the freedoom mapsets? 0 Quote Share this post Link to post
Bastards Posted June 17 A couple of months ago I found a site where there are many games on the doom engine for IOS and MAKOS, but I lost it. I'll try to find it now and throw it here 0 Quote Share this post Link to post
Bastards Posted June 17 hacx based engine Freedoom I find only ipad version 0 Quote Share this post Link to post
Wadmodder Shalton Posted June 17 3 minutes ago, Bastards said: hacx based engine Freedoom I find only ipad version Besides, the Hacx IWAD is the same as the 1.2 freeware release, so that's nothing special or unique to iOS 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.