betabox Posted April 2, 2020 (edited) I'm playing the Switch version. I never really paid attention to this detail, or just forgot after playing through for a while. But if I load a save game, during the level, should it be in the menu? I'm at Burnt Offerings now, and the Features is not there. Edited April 2, 2020 by betabox 0 Quote Share this post Link to post
Devalaous Posted April 2, 2020 (edited) Features is unlocked by beating Hectic the proper way. Someone else has reported Features disappearing after beating the game though. Edited April 2, 2020 by Devalaous 0 Quote Share this post Link to post
ZeroTheEro Posted April 2, 2020 You get Features by beating Hectic OR you use password. Here's one: ?TJL BDFW BFGV JVVB 1 Quote Share this post Link to post
TKBS Posted April 2, 2020 (edited) Edit Deprecated: Archived Edited March 10, 2021 by TKBS 1 Quote Share this post Link to post
Quasar Posted April 2, 2020 It's a very bad idea to copy any "bnet_" cvars between peoples' configs if you intend to unlock the Doom 64 entitlement in Eternal, or use Bethesda.net games and the such in general, as it could generate unusual activity around your account. So, please don't do that, there is no advantage. It's safer to blank them. 0 Quote Share this post Link to post
betabox Posted April 2, 2020 4 hours ago, Devalaous said: Features is unlocked by beating Hectic the proper way. Someone else has reported Features disappearing after beating the game though. 3 hours ago, ZeroTheEro said: You get Features by beating Hectic OR you use password. Here's one: ?TJL BDFW BFGV JVVB Yeah i should have quoted the post i was replying for context. I did beat Hectic the hard way. So it looks like im not the only one who encountered that problem. Mine though, it happened before even beating the game. 0 Quote Share this post Link to post
Edward850 Posted April 2, 2020 (edited) 10 hours ago, TKBS said: cl_enginehz 120 See @Kaiser, I knew we should have retail locked the cl_enginehz cvar. Please don't change this one, folks. It doesn't do what you think it does. Even if you think it does the other thing, it doesn't do that either. Also yeah, as Quasar mentioned, don't post your whole config like that, especially your BNet cvars. Other people can impersonate your account with the details. 10 hours ago, TKBS said: CVAR implementations?: * If someone knows how to make a CVAR with code to re-enable the +mouselook/ +mlook / freelook, pls share it! Edited April 2, 2020 by Edward850 4 Quote Share this post Link to post
Gez Posted April 2, 2020 12 hours ago, TKBS said: seta bnet_uuid Thanks for giving everyone your unique user ID. 3 Quote Share this post Link to post
TKBS Posted April 3, 2020 (edited) Edit: Deprecated: Archived Edited May 25, 2021 by TKBS i post stuff to help and get fucking moron comments in return! 0 Quote Share this post Link to post
Vic Vos Posted April 3, 2020 18 hours ago, Quasar said: Doom 64 entitlement in Eternal I just got out of bed, so my reading comprehension is all over the place right now, but is this a hint?Doom64Guy suit? 0 Quote Share this post Link to post
Edward850 Posted April 3, 2020 (edited) 49 minutes ago, Vic Vos said: I just got out of bed, so my reading comprehension is all over the place right now, but is this a hint?Doom64Guy suit? No suit (yet? In theory they could add more stuff to the existing entitlements, who knows.) but you do get an icon and title unlock. 7 hours ago, TKBS said: Also if messing with the engine HZ is not a good idea, then yes, kaiser should have not included it, but im sure he/she had his/her reasons to do so...maybe for demo syncs? Nothing to do with demo sync. The cvar exists because Kex3 exists as modular super-engine that runs multiple kinds of games. Like Turok is a 60hz game for example, and Doom64 is of course 30hz. However different components can either be aware or unaware of the cvar, even the game itself. So changing it can have very unintended side effects for particular games not designed to handle it being different. It doesn't speed up the game, it changes how fast it operates, it's a bit like overclocking. And also like overclocking, if other components on your motherboard aren't calibrated to the clock speed increase, shit breaks fast. Edited April 3, 2020 by Edward850 3 Quote Share this post Link to post
Mordeth Posted April 3, 2020 @TKBS I take an extremely dim view of new posters being very rude to actual developers. Behave. 5 Quote Share this post Link to post
⇛Marnetmar⇛ Posted April 3, 2020 Quote but i am not good with code 1 Quote Share this post Link to post
Redneckerz Posted April 3, 2020 (edited) Quote the UID is useless without the token btw dude. heres my real bnet key for you to enjoy : X-BNET-Key: e7GEZsux2 Even your real bnet key thinks your post is of low quality. Note: This is sarcasm. Edited April 3, 2020 by Redneckerz Clarity. 3 Quote Share this post Link to post
TheNoob_Gamer Posted April 3, 2020 (edited) 2 hours ago, Redneckerz said: Even your real bnet key thinks your post is of low quality. An attempt at sarcasm I think. Also, @TKBS, calm down. Gez is telling the truth, aibeit in a manner you are apparently not comfortable with. Spoiler "Why don't I have a custom title by now?!" is a forum rank name. Spoiler (Redacted) Edited April 3, 2020 by TheNoob_Gamer 0 Quote Share this post Link to post
Redneckerz Posted April 3, 2020 (edited) 7 minutes ago, TheNoob_Gamer said: An attempt at sarcasm I think. It is. I just found the incidential phrasing to be funny. Ive edited my post. Edited April 3, 2020 by Redneckerz 0 Quote Share this post Link to post
ZeroTheEro Posted April 3, 2020 3 hours ago, Vic Vos said: I just got out of bed, so my reading comprehension is all over the place right now, but is this a hint?Doom64Guy suit? Player icon and title for Eternal at least. 0 Quote Share this post Link to post
Quasar Posted April 3, 2020 (edited) Just to address the misinformation in here, the UUID is not PII; it's just a unique number that isn't generated on anybody else's machine and is never tied to any of your other IDs. They use this for marketing info, to see how many people actually play the game and how often/long. If you clear it, it will be regenerated. It does not grant access to anything. The "BNET key" referenced above also has nothing to do with your account or privileges. It is part of how the game authenticates itself with the BNET server and is the same for everyone. Edited April 3, 2020 by Quasar 6 Quote Share this post Link to post
ZeroTheEro Posted April 5, 2020 Question to Ed and Quasar: Does the "you pick up a medikit that you really need!" oversight actually happened in the D64 source codes or you folks just added it in for the remaster? 0 Quote Share this post Link to post
asdf2k3 Posted April 5, 2020 Anyone playing the game with pistol start? I restarted my game with a controller and pistol starts to make it more challenging, but man, is this hard. Some levels just give you a shotgun and twenty bullets or so, and the first area has already way more enemies than you could kill with that. The only thing you can do is memorize where the weapons are and rush past everything to arm yourself. At the end, I would often find myself desperately punching out barons (and dying at that) because I was all out of ammo again. I'm doing what I can (letting monsters infight, beserk punch and chainsaw where possible) but still. Definitely harder than Doom 1 and 2. Especially shotgun ammo is very scarce in this game because there's not a lot of zombiemen. 0 Quote Share this post Link to post
VGA Posted April 5, 2020 27 minutes ago, asdf2k3 said: Anyone playing the game with pistol start? I restarted my game with a controller and pistol starts to make it more challenging, but man, is this hard. Some levels just give you a shotgun and twenty bullets or so, and the first area has already way more enemies than you could kill with that. The only thing you can do is memorize where the weapons are and rush past everything to arm yourself. At the end, I would often find myself desperately punching out barons (and dying at that) because I was all out of ammo again. I'm doing what I can (letting monsters infight, beserk punch and chainsaw where possible) but still. Definitely harder than Doom 1 and 2. Especially shotgun ammo is very scarce in this game because there's not a lot of zombiemen. Which difficulty? With the bullet spongy enemies in Doom 64 I would only attempt it at IOD difficulty. 1 Quote Share this post Link to post
asdf2k3 Posted April 5, 2020 2 minutes ago, VGA said: Which difficulty? With the bullet spongy enemies in Doom 64 I would only attempt it at IOD difficulty. I'm playing it on Watch Me Die. It's already hard enough on its own, but I like the idea of slowly building your arsenal throughout the level as the designer intended. But more often than not, it feels like the levels haven't been playtested for pistol starts. If you're a total badass, this might be barely doable, but I'm being honest here, I couldn't finish most of the maps without lots of saving and loading. 0 Quote Share this post Link to post
SiFi270 Posted April 5, 2020 (edited) I did all of the levels except Hectic, the fun levels, and the new episode on WMD from even less than a pistol start and it went pretty okay. The only really tough spots I recall are the starts of Outpost Omega and Pitfalls, for the same reason. Punching out that first zombie while the rest have you in their sight (and then dealing with them too) takes quite a bit of good luck. "wow what a brag, go brag somewhere else braggle rock" For real though if I never saved I wouldn't do any better than Postal Dude's grandmother. EDIT: When I posted this VGA's still appeared to be the latest, the reply after seemed to appear at exactly the same time as this one. Edited April 5, 2020 by SiFi270 1 Quote Share this post Link to post
Boaby Kenobi Posted April 5, 2020 2 hours ago, ZeroTheEro said: Question to Ed and Quasar: Does the "you pick up a medikit that you really need!" oversight actually happened in the D64 source codes or you folks just added it in for the remaster? This was something that was meant to be in the original Doom if you were at 25% health or less but it was bugged. Most source ports include the message. I can't remember if it happened in the N64 original release. I don't think it did although I'm not sure as I very rarely found myself with that low amount of health. 0 Quote Share this post Link to post
asdf2k3 Posted April 5, 2020 (edited) 2 hours ago, SiFi270 said: I did all of the levels except Hectic, the fun levels, and the new episode on WMD from even less than a pistol start and it went pretty okay. The only really tough spots I recall are the starts of Outpost Omega and Pitfalls, for the same reason. Punching out that first zombie while the rest have you in their sight (and then dealing with them too) takes quite a bit of good luck. "wow what a brag, go brag somewhere else braggle rock" For real though if I never saved I wouldn't do any better than Postal Dude's grandmother. EDIT: When I posted this VGA's still appeared to be the latest, the reply after seemed to appear at exactly the same time as this one. Did you often run out of ammo so you had to run away or punch enemies? For me, it always goes like this: Waste all shotgun ammo on barons, then there's the chaingun, that's good for another three or four bigger enemies, then there's ten rockets left and that's it. One map I remember specifically was this one: I seriously doubt that it's possible to beat this with the ammo you're given. There is virtually no ammo to pick up and so many bullet sponge enemies. Rocket launcher is used in the video, but you can't get one on this map I believe. Edited April 5, 2020 by asdf2k3 0 Quote Share this post Link to post
SiFi270 Posted April 5, 2020 Are you finding any secrets? Maybe I did have experiences like that and I just forgot. The worst I can think of is in The Spiral, where I had to tackle some pain elementals with just the rocket launcher. 0 Quote Share this post Link to post
asdf2k3 Posted April 5, 2020 3 minutes ago, SiFi270 said: Are you finding any secrets? Maybe I did have experiences like that and I just forgot. The worst I can think of is in The Spiral, where I had to tackle some pain elementals with just the rocket launcher. Ha, that's funny. That's exactly what I was doing when I rage quit a few hours ago. Yes, secrets do help quite a bit, especially when they contain a new weapon that you collected ammo for which you couldn't use yet. I suck at finding them, though. They did a really good job hiding them in this game. 0 Quote Share this post Link to post
Howerton Posted April 5, 2020 I have tried to run the Doom 64 Steam Iwad in Doom 64 ex and got one error. At the time I cannot recall the error. Has anyone done the same thing? It looks like the error can be solved with a few changes to the Iwad. 0 Quote Share this post Link to post
asdf2k3 Posted April 5, 2020 5 minutes ago, master higgins said: I have tried to run the Doom 64 Steam Iwad in Doom 64 ex and got one error. At the time I cannot recall the error. Has anyone done the same thing? It looks like the error can be solved with a few changes to the Iwad. Go to the Doom 64 forum on Steam. Someone has uploaded a tool to patch the WAD so it runs on Doom 64 Ex. 1 Quote Share this post Link to post
Gez Posted April 5, 2020 3 hours ago, asdf2k3 said: I restarted my game with a controller and pistol starts to make it more challenging, but man, is this hard. Mission accomplished. For your ammo troubles, are you trying to max out the levels? Because you'll save a lot of ammo if you just try to skip past monsters (especially bullet spongy ones like the barons) whenever possible instead of always trying to kill them. 2 Quote Share this post Link to post
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