Gokuma Posted August 18, 2019 (edited) Here's a screenshot of the current GZDB Bugfix where I can't see any field for type of trigger or OK or Cancel buttons, so I'm stuck with player walks over for trigger type for whatever linedef until I open it in something else. I also have to press enter or escape on a field that it doesn't affect to confirm or cancel my line changes. And here's a screenshot of old Doom Builder 2.1.2.1553 where I can set the trigger type and the tops of the OK/Cancel are barely visible and clickable. My resolution is 1366x768 on this laptop. On a side note, relearning how to do polyobjs, damn that's weird that you use the angle of the anchor and start thing to match to the tag. Edited September 6, 2019 by Gokuma 0 Quote Share this post Link to post
Kappes Buur Posted August 18, 2019 (edited) 13 hours ago, Gokuma said: My resolution is 1366x768 on this laptop. I'm not sure how you could resize those panes in GZDBBF. Maybe change the screen resolution with NVIDIA Control Panel? In any case, you should report the problem at https://github.com/jewalky/GZDoom-Builder-Bugfix/issues . Edited August 18, 2019 by Kappes Buur 1 Quote Share this post Link to post
Mr.Rocket Posted August 19, 2019 (edited) Oh I run in to that too actually.. Although I haven't mapped for awhile.. what I had to do, after making my settings in the dialog, is simply press Enter.. :) ~ as it (the OK button) is already (should be) highlighted.. It is a little annoying, but just pressing Enter works, luckily.. They really need to try to make that dialog a bit smaller or scale it wider so pep's like use can see the whole dialog at our res.. Edited August 19, 2019 by Mr.Rocket 1 Quote Share this post Link to post
Kappes Buur Posted September 3, 2019 I finally could test this on my old laptop, which my son had borrowed. Resolution is set to 1366x768, which NVIDIA Control Panel showed as default. I tested this with GZDoom Builder r2787 and with GZDoom Builder - Bugfix r3060 and r3074 I'm not sure why your laptop should be rendering the editing panes any different. 0 Quote Share this post Link to post
Gez Posted September 3, 2019 It's probably related to the system's default font sizes. In your Windows control panel, you should have something related to accessibility somewhere, where you'll find something like one of those: So try kicking size down a notch. 2 Quote Share this post Link to post
Gokuma Posted September 6, 2019 Awesome, that was exactly it. Thanks! Now that fixes the color-remapper in Slade as well. 0 Quote Share this post Link to post
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