Egg Boy Posted August 18, 2019 I'm sorry about asking such a simple question, but google didn't seem to help me find an answer, I was wondering how to rotate the grid in GZDoom Builder, and if this is even possible. I've seen maps that appear to have used it, but perhaps that is another mapping software? 1 Quote Share this post Link to post
Tango Posted August 18, 2019 in some of the most recent versions of GZDB bugfix, there's some new controls that you'll have to configure for the grid rotation I think. the way it works is that you highlight a line whose angle you want to be the basis for the new grid, then push the new key combo that you bound, and the grid will rotate accordingly 1 Quote Share this post Link to post
boris Posted August 18, 2019 GZDB can't do it, but GZDB-BF (and DBX if I'm not mistaken) can do it: Grid rotation is not necessary to do stuff that's not 90°, but it can help. After all we didn't have this feature (to my knowledge) of the better part of 25 years. 4 Quote Share this post Link to post
Egg Boy Posted August 18, 2019 20 minutes ago, boris said: GZDB can't do it, but GZDB-BF (and DBX if I'm not mistaken) can do it: Grid rotation is not necessary to do stuff that's not 90°, but it can help. After all we didn't have this feature (to my knowledge) of the better part of 25 years. Oh that's lovely! Is there any way I can put my settings from GZDB into GZDB-BF? 0 Quote Share this post Link to post
Egg Boy Posted August 18, 2019 Oh! it appears my settings are already here, that's awesome! 0 Quote Share this post Link to post
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