Brock Posted September 6, 2019 I can't move ground or celling textures in Doom:Doom2 format and it's annoying cuz it makes teleports and lights look ugly. 0 Quote Share this post Link to post
Fuzzball Posted September 6, 2019 You can't do that in vanilla or boom- UDMF can do it easily, and ACS in Zdoom in Hexen can do it with scripting... If you're using older formats you'll have to adjust your layout to fit around the grid- or import new flats that are manually offset to compensate. 0 Quote Share this post Link to post
Brock Posted September 6, 2019 Thanks for telling , i didn't actually know. 0 Quote Share this post Link to post
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