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Strange "smear" effect on vanilla map.


Egg Boy

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I'm trying to make a vanilla map, but this strange smear (right) effect happens, and only when I'm in a specific sector.

unknown.png

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I figured it out, it was the amount of drawn segs, that window over there on the left is the culprit. 

EDIT: actually, never mind, its still happening.

Edited by Egg Boy

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If you aren't using it already, Chocorenderlimits is a version of Chocolate Doom that constantly displays how close you are to breaking vanilla limits like Draw Segs, and crucially also doesn't crash when you cross the Visplane limit.  It's a super useful tool for debugging.

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17 minutes ago, Bauul said:

If you aren't using it already, Chocorenderlimits is a version of Chocolate Doom that constantly displays how close you are to breaking vanilla limits like Draw Segs, and crucially also doesn't crash when you cross the Visplane limit.  It's a super useful tool for debugging.

Thank you, I've been using the in editor viewer.

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