Sargasso is an 11-map episode for Doom II for use with any Boom-compatible port of your choice. It explores space themes and makes use of DeHackEd monsters, which is a first for me. Tested in PrBoom-Plus and ZDoom/GZDoom, let me know if you run into any issues. Playtesters are very much needed so I would like to hear back from anyone playing this. It's likely this won't be released on idgames due to the nature of using certain copyrighted graphics/sounds, but I would like for this to remain avai