Jump to content
  • 0

Can i change how npcs/monster act?


protgent

Question

monster in gzdoom walk turn and shoot. they line up with you before they shoot. is there a way i can make it so they can attack on the run? move diangle?

and just play more like a human? i did see when playing brutal doom. there was an option for new ai. and that got me wanting to put that in something

Share this post


Link to post

1 answer to this question

Recommended Posts

  • 0

Yes, you can do that. I know it’s possible to make an enemy move while shooting, as long as the enemy such as a Chaingunner calls some ‘chase’ frames between its ‘attacking’ and ‘refire’ frames, it will move while firing. Simple stuff like that can be achieved in both DeHackEd and Decorate. If you want enemies that start crouching and rolling, you’re going to have to take some time becoming a master of Decorate.

 

https://zdoom.org/wiki/New_User's_Guide_to_editing_with_DECORATE

 

Edited by Doomkid

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...