A recent issue I've noticed whilst messing around with vanilla DooM is for some BIZZARE reason, the chainsaw from DooM/DooM II is crashing my project with a "R_ProjectSprite: invalid sprite frame 68 : 0". This makes little to no sense since I'm not editing the chainsaw at all, I'm just editing my player sprites. I checked the DooM-Wiki and apparently the crash occurs when I've either not provided the frames needed (since I'm not editing it that's illogical) or from not having a second frame to jump to (Eventhough it states it will jump to frame 67?).
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DynamiteKaitorn
A recent issue I've noticed whilst messing around with vanilla DooM is for some BIZZARE reason, the chainsaw from DooM/DooM II is crashing my project with a "R_ProjectSprite: invalid sprite frame 68 : 0". This makes little to no sense since I'm not editing the chainsaw at all, I'm just editing my player sprites. I checked the DooM-Wiki and apparently the crash occurs when I've either not provided the frames needed (since I'm not editing it that's illogical) or from not having a second frame to jump to (Eventhough it states it will jump to frame 67?).
Any idea? :l
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