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Change HUD background (Vanilla)


doomkr

Question

I don't know if is possible, but is there a way to replace HUD background from doom? I tried look on google but I don't find nothing about this.

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51 minutes ago, doomkr said:

I don't want modify STBAR (I already made it) I want modify the red indicated on image

thistextures.png

it just uses the flat GRNROCK, so you'd have to replace the texture itself in your wad

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1 hour ago, Nevander said:

I think you could simply make the STBAR graphic longer on both sides, then offset the graphic left by the correct amount.

That would probably crash on vanilla I think. In general, graphics can't be drawn outside of the screen (that is 4:3 by default).

Edited by Noiser

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Hey, thanks by try help doomer! But I don't mean that, I meant that rock texture image like you see on image.

 

n04te0oa72vx.png

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There are two ways to do that:

 

1. the old fashioned way

Check out pwads like BTSX or Plutonia2 and look for the lump STBAR

 

2. the new way as pointed out by boris

Check out a pwad like Blade of Agony and look for BoAStatusBar.txt in scripts and the images in graphics/hud

 

Do a search for STATUSBAR to find more examples.

 

edit:

I just noticed this thread

Edited by Kappes Buur

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I think you could simply make the STBAR graphic longer on both sides, then offset the graphic left by the correct amount. This allows you to not mess with GRNROCK and should work in vanilla.

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38 minutes ago, Noiser said:

That would probably crash on vanilla I think. In general, graphics can't be drawn outside of the screen (that is 4:3 by default).

Ah. Well, it would definitely work in limit removing ports then.

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