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[Boom] Homegrown Hellspawn Map01


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I had to open Doom builder to find out how to get that green armor... Sadistic!

 

Cool map. You can probably see the changes that need to happen based on my playthrough (Most importantly: Make that step wider so the Demons can get up!)

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9 hours ago, Magicana said:

(Most importantly: Make that step wider so the Demons can get up!)

This has been fixed.

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1 hour ago, kknot5889 said:

Here's my playthrough with commentary. Definitely looking forward to seeing more!

 

 

Thanks for playing! Just wanted to mention real quick that the lights floating appears to be a bug that does not appear in pr boom, the port i tested in. I appreciate the feedback, however!

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On 11/12/2019 at 12:18 PM, Egg Boy said:

A short map originally intended to be the opener of a brand new Doom 2 episode. I'm not quite sure if I'll do that at this point

 

Please make more. This was awesome. Gameplay was fun and the "industrial greenhouse" style refreshing.

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This was a fun little level. Very, very grey, but interestingly the vegetation props added a nice splash of color and detail to the world. It would be a shame if this lead nowhere (further maps I mean), but as it is, it was a quick bite of something good. Thanks for posting! 

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Hey guys! Just uploaded a new version of the map, there are many fixes and adjustments to the encounters, as well as a brand new secret, please try it out! (I also made that devilish secret easier to find)

 

https://drive.google.com/open?id=14CBBntGVCdWwo-d4s6dAu5BCkSw4Tf0n (same link as the op)

 

Edit: forgot to mention, this version has been tested in GZDOOM and I fixed a few of the bugs that it has on that port.

Edited by Egg Boy

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I like most of the changes, especially the new archvile teleport destination (or was that just chance?) and the earlier rockets. Difficulty should not be confused with fun, of course, but sometimes easy can be boring. This is one of those maps that isn't all that hard but is still fun to play, which mappers can't always pull off. On that note however, I think the teleporting revenants may be a little much - not too hard, just feels a little spammy in context, especially since I had to clean up with the regular shotgun.

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really liked this map a lot! really nice looking, and just enough difficulty to be challenging but not at all frustrating.

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  • 4 weeks later...

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