LSD_Polyphony Posted November 12, 2019 Hey all, Ive recently started working on my first Doom wad, Currently using Doom Builder 2. Im having some trouble creating slopes though. Ive watched a few tutorials on youtube and copied what theyre doing but slopes still dont appear in visual mode. The elevation just changes as it would normally. Is this just a visual oddity, Or is there some kind of condition Im missing? Ive just been using action 181 (Plane align) on a line segment and aligning it to the floor. Thanks in advance 0 Quote Share this post Link to post
boris Posted November 12, 2019 DB2 doesn't show GZDoom effects in visual mode. Use GZDB-BF for that: https://devbuilds.drdteam.org/gzdbbf/ Also if you want to use fancy effects you shouldn't use Hexen format, but UDMF. 0 Quote Share this post Link to post
Kappes Buur Posted November 12, 2019 (edited) 7 hours ago, LSD_Polyphony said: ...., Currently using Doom Builder 2. Im having some trouble creating slopes though. It depends on the version of Doombuilder2 you have installed. The version r1553 from doombuilder.com only comes with a marginal plugin, BuilderModes.dll, which contains A plugin for some GZDoom effects, such as slopes, was added in a later revision, I do not remember which one. But, if you go to the DRDteam website, then you can download version r1715, which contains some GZDoomEditing plugins. However, these plugins do have some shortcomings which were fixed in later releases of GZDoom Builder, and again later in GZDoom Builder Bugfix. So, boris is quite correct in directing your attention to the latest iterations of the editor. GZDBBF r3097 Doom in Hexen format GZDBBF r3097 UDMF Another case for using UDMF is that many operations are now single click items, whereas in Doom in Hexen format those had to be done using ACS. But, of course, it's your choice as to which editor version to use. edit: Have a look here how the GUI of the editors differ. Edited November 13, 2019 by Kappes Buur 0 Quote Share this post Link to post
LSD_Polyphony Posted November 12, 2019 Thanks. Ill check out the other editor. Ill probably end up switching to GZDB soon. The slopes werent really holding me back atm, I just wanted to test what the limitations of the engine were 0 Quote Share this post Link to post
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