jeroa Posted November 15, 2019 Does the doom shareware wad only include the sprites and textures you see in kditd? 0 Quote Share this post Link to post
DavidN Posted November 15, 2019 That’s right - no monsters from episodes 2 and 3, and also missing the plasma gun and BFG! 2 Quote Share this post Link to post
Edward850 Posted November 15, 2019 5 minutes ago, jeroa said: Does the doom shareware wad only include the sprites and textures you see in kditd? Having the unused assets in the shareware WAD would have been a gigantic waste of time for dial-up users trying to download said shareware version. It was 1993 and people weren't even guaranteed to have 56K modems. 3 Quote Share this post Link to post
jeroa Posted November 15, 2019 1 hour ago, Edward850 said: It was 1993 and people weren't even guaranteed to have 56K modems. take that people who say the 90's were the best decade! 0 Quote Share this post Link to post
cybdmn Posted November 16, 2019 10 hours ago, jeroa said: take that people who say the 90's were the best decade! The 90s had the best games, no 0-day patches, no patches for console games at all. No need for broad internet connections. 5 Quote Share this post Link to post
Doomkid Posted November 16, 2019 The lesson here is to appreciate the past without glorifying it I suppose. Every decade should be better than the one preceding it in theory or else we’d moving backwards socially, culturally and technologically. Right now we have all the cool shit that was invented in the 90’s but also everything since then. It’s great. uh but yeah shareware only has the necessary assets for ktitd as was already stated [/desperate attempt at staying on topic] 6 Quote Share this post Link to post
Edward850 Posted November 16, 2019 (edited) 14 minutes ago, cybdmn said: The 90s had the best games, no 0-day patches That's not exactly true. Now granted it's not "day 0", but given gold masters of current games are printed 2 months in advance, it's fairly similar: https://doomwiki.org/wiki/Versions_of_Doom_and_Doom_II#Release_builds 14 minutes ago, cybdmn said: no patches for console games at all Only because there was no distribution method for them. There have been numerous console games in the pre network console era that have had not only multiple prints with important fixes, but also fixes between regions. You've likely heard of games with bugs only present in NTSC releases for example. Edited November 16, 2019 by Edward850 6 Quote Share this post Link to post
cybdmn Posted November 16, 2019 Not that i didn't appreciate all the broadband stuff we have right now. Without them, movie streaming would be non-existent. But from the gaming point of view it wasn't necessary to have a broadband internet connection. All stuff we downloaded back then (mostly drivers, some patches and maps) fitted to a floppy disc. 1 Quote Share this post Link to post
seed Posted November 16, 2019 (edited) 7 minutes ago, cybdmn said: Not that i didn't appreciate all the broadband stuff we have right now. Without them, movie streaming would be non-existent. But from the gaming point of view it wasn't necessary to have a broadband internet connection. All stuff we downloaded back then (mostly drivers, some patches and maps) fitted to a floppy disc. But that also made the process more difficult, by having to get more floppies to get the extra goodies or updates rather than having most things a mouse click away, as internet was more like a luxury back then and connection were nowhere near as good as they are today. Edited November 16, 2019 by seed 0 Quote Share this post Link to post
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