LouigiVerona Posted January 4, 2023 I really hate berserk. I don't like that it colors the screen red and was surprised that there is no option is gzdoom to remove that (some ports do have that option). I also don't seek berserk as a viable powerup. It's a shooting game and approaching monsters typically gets you hurt quite badly. And I'm just not enjoying approaching enemies that throw stuff at you. This is why I also don't like the chainsaw. You can mow down some demons with it in narrow corridors, but otherwise it's absolutely useless to me. And yeah, I can imagine you could learn to be good with it. But I'm just not interested in this kind of gameplay. 1 Quote Share this post Link to post
Gez Posted January 4, 2023 4 hours ago, Gifty said: Only thing I really hate in the perfect game that is Doom is Sandy's city levels Counterpoint: without Sandy's city levels, we would never have had the best song in the Doom II soundtrack, "Into Sandy's City". 2 Quote Share this post Link to post
Kyka Posted January 4, 2023 Things I hate about Doom -People ripping on Sandy's work 0_o I defy anyone to make the number of maps he made, in the time he made them, using the tools and computers he made them on. And every level is interesting and has unique gimmicks and ideas. Yeah sure some of them don't look as aesthetically pleasing as Doom's E1, or indeed a lot of other Doom levels. But really. Astonishing creativity. Also: -People ripping on Evilution, for similar reasons. @Doomkid no ban plz. Sandy and Team TNT made me say this. 11 Quote Share this post Link to post
TheMightyWhoosh Posted January 4, 2023 Prioritising creating maps rather than spending time with my girlfriend. Pretty sure she’s gonna leave me soon. 3 Quote Share this post Link to post
SilverMiner Posted January 4, 2023 11 minutes ago, TheMightyWhoosh said: Prioritising creating maps rather than spending time with my girlfriend. Pretty sure she’s gonna leave me soon. Creating maps with her, you'll kill two birds with one stone 2 Quote Share this post Link to post
RastaManGames Posted January 4, 2023 RNG. When HellKnight gives me 64 damage two times in a row - this is absolutely terrible. And... Leakage of anti-radiation suit. Two times within 10 seconds... Why I don't have that "luck" in the "Genshin Impact" and its casino, damn it!? 1 Quote Share this post Link to post
Kyka Posted January 4, 2023 (edited) 58 minutes ago, SilverMiner said: Creating maps with her, you'll kill two birds with one stone Or possibly kill two loves with one stone. [edit] hopefully not I wish @TheMightyWhoosh every success in that relationship. :) Edited January 4, 2023 by Kyka 2 Quote Share this post Link to post
Norb Posted January 4, 2023 E3M5. I spent waaaay too much time trying to beat this level. 3 Quote Share this post Link to post
Kor Posted January 4, 2023 2 hours ago, LouigiVerona said: I really hate berserk. I don't like that it colors the screen red and was surprised that there is no option is gzdoom to remove that (some ports do have that option). I also don't seek berserk as a viable powerup. It's a shooting game and approaching monsters typically gets you hurt quite badly. And I'm just not enjoying approaching enemies that throw stuff at you. This is why I also don't like the chainsaw. You can mow down some demons with it in narrow corridors, but otherwise it's absolutely useless to me. And yeah, I can imagine you could learn to be good with it. But I'm just not interested in this kind of gameplay. I agree. I only pick up the berserk if I need to fully replenish my health. I don't care about punching pink demons down when I could be using the super shotgun. 0 Quote Share this post Link to post
maxmanium Posted January 4, 2023 TBH, the way history has played out such that there are so many different complevels to worry about. They couldn't have done some final bugfixing before moving on? 0 Quote Share this post Link to post
Captain POLAND Posted January 4, 2023 12 hours ago, pcorf said: This gives me a good idea to stretch and modify it as an effect for electronic music. Please don't. 0 Quote Share this post Link to post
TasAcri Posted January 4, 2023 11 hours ago, RonnieJamesDiner said: You know, i actually prefer it this way. I'm not a huge fan of 100% symmetrical scenes, even if they take part into symmetrical environments. Feels a bit more natural and less staged. Maybe Mr Petersen thought the same way? Please, don't cast me into the fire. 4 Quote Share this post Link to post
Sneezy McGlassFace Posted January 4, 2023 11 hours ago, DELTA256 said: 2. I didn't notice this before. My disappointment is immeasurable, and my day is ruined. 2 Quote Share this post Link to post
xdarkmasterx Posted January 4, 2023 (edited) Horizontal autoaim. What a fantastic idea 🙄 Edited January 4, 2023 by xdarkmasterx 12 Quote Share this post Link to post
xX_Lol6_Xx Posted January 4, 2023 (edited) Weapons not being centered, thank goodness for the sprite fixing projects. Chaingunners, fuck them Archviles, *fuck them* Revenants Basically the whole Plutonia megawad (with very, very few map exceptions) Infinite-height (But rarely, I'm willing to ignore it) Intercepts Overflow, better known as all ghosts effect, as well as the blockmap bug Shorttics Random Crashes E4M1 E4M6 Plutonia, again Habitat Baron's den Gigantic levels (With a few exceptions) Plutonia Wads that advertise themselves as "boom" or "mbf" compatible that actually aren't, Gibbon said it once and I completely agree with him, if they don't run in Dos Boom or Dos MBF, they aren't actually compatible, period. Edited January 9, 2023 by xX_Lol6_Xx Credit to heck yeah for pointing out my mistake 3 Quote Share this post Link to post
SealSpace Posted January 4, 2023 The glaring lack of just one more additional true boss to give us a real challenge beyond the Cyberdemon, Spider Mastermind, and even the Icon of Sin. If the original Doom/Doom II had its own version of the D64's Mother Demon, everything would be perfect and complete. 2 Quote Share this post Link to post
SilentD00mer Posted January 4, 2023 1 hour ago, xX_Lol6_Xx said: Wads that advertise themselves as "boom" or "mbf" compatible that actually aren't, Gibbon said it once and I completely agree with him, if they don't run in Dos Boom or Dos MBF, they aren't actually compatible, period. So, how do you call those wads that have Boom and MBF features but doesn't run on Dos Boom or Dos MBF? I guess they are called as "compatible" just to make easy to the players to know what set of features they can expect from that wad/map. 1 Quote Share this post Link to post
Dusty_Rhodes Posted January 4, 2023 31 minutes ago, SilentD00mer said: So, how do you call those wads that have Boom and MBF features but doesn't run on Dos Boom or Dos MBF? I guess they are called as "compatible" just to make easy to the players to know what set of features they can expect from that wad/map. Ideally, PrBoom / DSDA compatible and WinMBF / Woof! compatible. I also agree with Gibbon, just because I don't want to throw the DOSBox junkies for a loop. Not saying ever mapper has to test in DOS, I don't always. But it's worth mentioning, I think. 5 Quote Share this post Link to post
SilentD00mer Posted January 4, 2023 14 minutes ago, Dusty_Rhodes said: Ideally, PrBoom / DSDA compatible and WinMBF / Woof! compatible. I also agree with Gibbon, just because I don't want to throw the DOSBox junkies for a loop. Not saying ever mapper has to test in DOS, I don't always. But it's worth mentioning, I think. Yeah, makes sense. I just use the term because seems to be the term adopted by a lot of people here. But I prefer to use "complevel x" to refer to any specific wad. 2 Quote Share this post Link to post
Doomkid Posted January 4, 2023 4 hours ago, xdarkmasterx said: Horizontal autoaim. What a fantastic idea 🙄 Couldn't agree more. The "auto-miss" feature! 3 hours ago, xX_Lol6_Xx said: Wads that advertise themselves as "boom" or "mbf" compatible that actually aren't, Gibbon said it once and I completely agree with him, if they don't run in Dos Boom or Dos MBF, they aren't actually compatible, period. A similar issue is frustratingly common with ""LIMIT REMOVING"" wads as well. Even if the maps are all in Doom format, if you include a bunch of wacky effects via a .BEX lump that only runs in Boom-and-up ports, and a MAPINFO with some insane non-vanilla features being employed, your goddamn wad is Boom compatible or (in some cases) MBF-and-up. I swear to fuck the amount of wads called "limit removing" that are actually Boom due to a litany of non-mapping-related features is stunningly high. 6 Quote Share this post Link to post
LuVo Posted January 4, 2023 being low on health, and then getting hit by a lost soul you forgot to kill, probably because you didnt see it 1 Quote Share this post Link to post
Uncle 80 Posted January 4, 2023 Hello. I don't hate. But the dislike of how ugly any map looks with the Light Amplification Visor power-up has made me avoid using it ever in any of my maps. 1 Quote Share this post Link to post
SilverMiner Posted January 4, 2023 4 hours ago, xX_Lol6_Xx said: Wads that advertise themselves as "boom" or "mbf" compatible that actually aren't, Gibbon said it once and I completely agree with him, if they don't run in Dos Boom or Dos MBF, they aren't actually compatible, period. Based. Period. 2 Quote Share this post Link to post
Quagsire Posted January 4, 2023 Barrels o' Fun. That's it. That's my only critique. 0 Quote Share this post Link to post
arsac Posted January 4, 2023 the ENTIRE screen going red when you take a lot of damage. just gets you killed 9 times out of 10. 1 Quote Share this post Link to post
TheFocus Posted January 4, 2023 trying to shoot enemies that are above your view height is one of the most oddly degrading experiences you can have. 3 Quote Share this post Link to post
xX_Lol6_Xx Posted January 4, 2023 (edited) 6 hours ago, SilentD00mer said: So, how do you call those wads that have Boom and MBF features but doesn't run on Dos Boom or Dos MBF? As Dusty said, PRBoom+ compatible, while pointing out the complevel to use so the map does not break Edited January 5, 2023 by xX_Lol6_Xx Typo 1 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.