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Your DOOM ''headcanon''


Tammuz

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What do you personally imagine about the DOOM universe that isn't explicitly stated from any official source? Contradictions to the official sources are allowed (i fear that my own fantasies do exactly this, so i'm taking precautions).

 

I always imagine that ''former human'' demons are actually all possessed by lost souls - their ethereal nature lending themselves well to ''possession'', and their name implies that they're searching for a ''home'' to inhabit.

I also imagine that health over 100% functions as some sort of 'shield', lasting until the player is susceptible to damage.

Edited by Tammuz

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i don't know if anyone thinks this way also, but for me, Doom the movie, always felt like the backstory of the original Doom, so i would really like to see a megawad or something with the story of the movie. I don't know, i think it would be cool to see something like that.
Just don't say Doom Zero and spoild me the thing i was thinking. :P

Also, i always wondered if the gigantic spaceship of Evilution is boarded in TNT:Evilution somehow and i didn't realice it. Some of the maps os the nightime episode suggest that, but i might be wrong. And team TNT was really good with the context storytelling, so i wonder if that was something that sliped their design or the story was something made up at the last moment. Icarus is excellent in it narrative, also Eternal Doom, save for some of the last levels that its get hard to realice if the player comes back to his time or what is happening, as there are some maps that feels like present time and then the last is surely in the past.
Anyway... deseperately waiting for TNT2: Devilution. What is that team doing? I readed a hell of time ago that it is completed and in phase of debuggin.

Other thing i wonder a lot is the proper order of the Serenity serie. The first to be released, Serenity, is a episode 3 replacement, the second Eternity, is an episode 2 replacement, and the last one, Infinity, is an episode 1 replacement... BUT loading them together, you come to play the last one as the first in the episode order... so...¿?¿?

Edited by P41R47

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5 hours ago, Tammuz said:

I always imagine that ''former human'' demons are actually all possessed by lost souls

I always thought that the Arch-Viles had the power to zombify/possess soldiers, for the same reason they can kill you by simply being in their line of sight. 

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Soulspheres contain the souls of the people the demons killed or possessed. Picking them up means you bind these souls to yours, so they help you. The reason Doomguy is the only Marine to "survive" the Phobos Anomaly teleporter is thanks to these.

Edited by Gez

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3 hours ago, Gez said:

Soulspheres contain the souls of the people the demons killed or possessed. Picking them up means you bind these souls to yours, so they help you. The reason Doomguy is the only Marine to "survive" the Phobos Anomaly teleporter is thanks to these.

 

Yeah, same here, because you know, Soulsphere makes one to think of souls.

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I always thought the powerup was actually called a Supercharge before source ports came along.

 

I don’t know how confirmed this actually is, but I like to think that not only is the Doomslayer the same Doomguy from the first games, but that his ‘time stuck in hell’ at the end of Doom64 encompasses all wads ever made. I can’t recall who originated the theory, but I’ve loved it since I first heard it and accepted it as truth. I’m pretty sure there’s some allusion to it in-game but I can’t actually remember.

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My headcannon is basically the cannon of two of my projects, Shadows of The Nightmare Realm and Umbra of Fate.  Overall, in my headcannon:

  • Doom 2016 doesn't exist.
  • Doomguy was a quiet person, stoic, not overly violent.  He thinks before shooting.  He saved us from the demons because he had to, and then tried to stay out of the limelight.  Overall, he's always been very much not like the 2016 Doomguy in my head.
  • I tend to ignore Final Doom and Doom 64, even though I like those.

 

Chronologically in my head cannon:

  1. Doomguy's dad gets married, has a child (Doomguy)
  2. Doomguy's dad discovers a temple one night, finds cultists worshiping Lovecraft-like gods, gets cursed, goes insane (UoF)
  3. Doomguy grows up, joins the marines
  4. Doomguy saves us from Hell's invasion in Doom and Doom 2
  5. Doomguy starts having nightmares brought on by the family curse, goes insane (SoTNR)
  6. ???
  7. Whatever I decide about SoTNR's eventual sequel

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46 minutes ago, Doomkid said:

I always thought the powerup was actually called a Supercharge before source ports came along.

It's called "soul sphere" in the manual (and text file), and the pickup message is "supercharge!" -- not, mind you, "picked up a supercharge".

 

Other inconsistencies include the plasma rifle (manual) vs. plasma gun (pickup message), or, in Hexen, "porkelator" (manual) vs. "porkalator" (message).

Edited by Gez

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15 minutes ago, Gez said:

Hexen, "porkelator" (manual) vs. "porkalator" (message).

 

Sounds like a typo to me.

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1 hour ago, Doomkid said:

I always thought the powerup was actually called a Supercharge before source ports came along.

 

I don’t know how confirmed this actually is, but I like to think that not only is the Doomslayer the same Doomguy from the first games, but that his ‘time stuck in hell’ at the end of Doom64 encompasses all wads ever made. I can’t recall who originated the theory, but I’ve loved it since I first heard it and accepted it as truth. I’m pretty sure there’s some allusion to it in-game but I can’t actually remember.


Yeah i read this theory somewhere too, don't know where, but i think it was on some of the preview material from Doom 2016. As far as i remember, basically, Doomslayer is Doomguy AFTER battling infinite universes and after the last battle where he decided to stay iin hell, hence this theory makes all the wads ever make CANNON and Doom 64 too.
This way, Doomguy/Doomslayer becomes somewhat as an ancient/epic hero compromised/condemned to an eternal battle.
Poetic indeed!
Also other theory i read tells that Doomguy IS Corvus from Heretic, stranded in a different world and time after soo many battles.

Edited by P41R47

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Like P41R47 said Doomguy died in E1M8 and went to Hell and as punishment he is forever condemned to fight wad after wad of monsters.

Edited by Bingo Johnson

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There was another DOOM lore thread I commented on.

 

My thoughts remain the same as before:

 

How I see it at this point.

 

Doom , Doom II , Final Doom and Doom 64 are one reality.

Doom 3 is another reality.

The guy from DOOM (2016) is the culmination of what the Doom Marine became not just from the previous games but multiple universes and realities where this battle against hell took place and after his ordeals from his respective realities. After what these men endured and put their bodies through - teleportation , paranormal external forces and effects, it changed them, it cursed them, they became what Hell was afraid of:

A life-force forged from all the other Doom Marines ,A bad-ass, cross dimentional Pandora's box of merciless demon murder and bludgery. He's the stopgap , the bottleneck , The 'ETERNAL' DOOM Slayer.

 

 

 

 

Feel free to read this in a dark room with friends or in front of a mirror in the dark with a torch under your chin.

Edited by Eurisko

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mine is the same as the one accepted by the community

 

The doomguy of the doom 1, 2, 64, and 2016 are the same

 

Doom 1: Fight the demons in phobos because you want save your life

Doom 2: Fight the demons of the earth because he wanted to go home

Doom 64: Fight the demons in mars again, staying in hell at the end so that no demons came out of it

Doom 2016: In another alternative dimension of the UAC they manage to rescue you from when they managed to capture you

 

Doom 3 is another dimension with another protagonist

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As long as I can remember, my "canon" story about Doom was that Doomguy was an office employee (for some reason I thought that he face on status bar was kind of the perfect face for an office employee), like the people who works inside those office cubicles, and that he had a weapon collection and one day, for some reason, a portal opened just at his cubicle and sucked all of his weapons (because if you have a weapon collection why wouldn't you bring it to work, what the heck?) and he jumped into the portal to save all of his weapons.

 

So yeah, Doomguy wandered the surface of both Mars' moons in his office clothing only.

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Frankly, I don't have headcanon because there's so little story and it has so little meaning. For me, Doom is: MARS -> DEMONS -> KILL. There's no space for canon and I don't care for the story. It's kickass as it is.

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I always thought that cacodemons are an egg laying species of demons, they lay eggs out their larger back hole which is right next to the waste hole

maybe i think of them as egg laying just because they fly like insects and because a cacodemon hive level would be a pretty cool concept for a map

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23 hours ago, Gez said:

It's called "soul sphere" in the manual (and text file), and the pickup message is "supercharge!" -- not, mind you, "picked up a supercharge".

 

Other inconsistencies include the plasma rifle (manual) vs. plasma gun (pickup message), or, in Hexen, "porkelator" (manual) vs. "porkalator" (message).

Just as in Duke 3D the manual says Ripper and in game it's called Chaingun Cannon. I love the 90s for these minor inconsistencies.

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Not my headcannon, but I want to share it anyways because its very interesting: Lost Souls are either baby Pain Elementals or Cacodemons. If they are male, they grow up to be the latter, and if female they become the former.

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29 minutes ago, DSC said:

Not my headcannon, but I want to share it anyways because its very interesting: Lost Souls are either baby Pain Elementals or Cacodemons. If they are male, they grow up to be the latter, and if female they become the former.

How do they, uh, grow up? Can't believe some Lost Souls will be Cacodemons when matured.

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2 minutes ago, TheNoob_Gamer said:

 How do they, uh, grow up? Can't believe some Lost Souls will be Cacodemons when matured.

I don't see why not... The size difference between a Lost Soul and a Cacodemon is about the same as the one between a human baby and adult. Plus, if this headcannon were to be true, it wouldn't be even close to being the most unbelieavable thing about Doom...

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2 minutes ago, DSC said:

I don't see why not... The size difference between a Lost Soul and a Cacodemon is about the same as the one between a human baby and adult. Plus, if this headcannon were to be true, it wouldn't be even close to being the most unbelieavable thing about Doom...

I mean I don't see any similarities between a Cacodemon and a Lost Soul.

Spoiler

(Except for the blood splats, which is due to technical limits)

 

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Just now, TheNoob_Gamer said:

I mean I don't see any similarities between a Cacodemon and a Lost Soul.

  Hide contents

(Except for the blood splats, which is due to technical limits)

 

They are both spherical flying enemies. Both lets not continue this conversation... Its just a silly harmless headcannon, after all!

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My headcanons may vary throughout the times, lately thanks to the influence of Lovecraftian or Eldritch stuff let's say It is.. much crazier and it may not make sense at all even for me.

 

  • Zombiemen, Sargeants and Commandos are Vessels which can store in their souls the power and might of the Elder Ones, thanks to their former contacts with them when the opportunity of making a "portal to another World" arisen, however their own bodies were too weak to have their full power and ended up being much weaker, but something inside them changed...
  • Lost Souls are the remnants of the aforementioned enemies, shaped into flaming particles upon death they slowly take the form of a skull which could be considered the "original storage" of what made them "stronger", thus they are not exactly "Souls" or "creatures who possess others", but what remained of a failed contract.
  • The Icon of Sin is not the only "Icon" existant on the universe of DooM, according to my own 'lore' or headcanon, there are approximately four to seven Sins, being called "The Sin of Decay - Thagrazamen Morazoth", "The Sin of Destruction - Azakhraloth Balthogarr", The Sin of Doom, between many others.
    All and every single one of them form their own group called "The Primordial Sins of Cosmos Collectivity", therefore being a "physical" cosmic constellation.
  • Doomguy gets progressively more and more insane as he fights through Hell itself, not to the extent of certain mod but you can notice it the more you play it.
    His Soul gets more twisted, his Mind breaks more, and his Body turns into a killing machine, a nigh-immortal heavenly being brought over and over to life by the forces of the Outer Gods, "Heaven" being the name those Gods go by, as they are seen as celestial beings by the world of Mortals, he is the Destroyer.
Spoiler

 

  • The Arachnotrons and Spider Mastermind are extraterrestrial beings which allied with the Hellspawn due to them seeing benefits on the plans they had, thus helping Hell to strengthen their forces with advanced technology, they are the reason Mancubis are cosplaying fat Samus Aran.
    The SMM is a Avatar taking shape of the Arachnotrons' Mother, as its true being is too powerful that could shatter the reality if it interfered with our planet, this is because  the natural laws of the World can't comprehend what it is.
  • The Cyberdemon by the other way is a unfinished experiment which could be seen as a collaboration between Hell and the Alien Lifeforms, combining the Hellspawn's brutality and the Alien's technology, it's just a prototype.
    The real deal would be completely mechanical with an armory that could completely shred Doomguy on seconds, storing in its "Soul" a greater power from the Elder Ones.
  • Archviles could be considered as tech-less Aliens, which were granted their power to resurrect not only to give their fallen comrades more chances to fight back against its nemesis, but also to aid on every kind of ritual, including the summoning type.
    When the time comes, they will be the key to the gate that will allow a colossal threat to enter our World, and begin the end of everything.
  • There are many Universes out there, timelines which end up connecting or destroying themselves due to many reasons, if something big happened, the many Doomguys out there would end up meeting themselves, and Azathoth knows what will begin if that happens.
  • The Soulsphere as it was mentioned earlier, is the collective Souls of the Fallen shaped into a orb, a amalgation of a kind that aids the Doomguy on its journey to end Hell's Invasion, the way one uses a Soulsphere is making a small hole on the orb so the uncountable Souls can "possess" him, thus strenghtening his vitaltiy to a inhumane extent. 
  • The Megasphere is the last resource of "Heaven" to help the Doomguy on his journey, a myriad of Souls and stardust from all story and every Marine who fought for Humanity, their voices resonate and sound as a single mighty one, now giving their all, it's a shout, a beg to the Doomguy...
    "Thy mission shalt not be halted, thou shalt reign over the doomed, and be the warrior to end Hell's wickedness."
  • The Blursphere is a product of the Alien Lifeforms, it was never meant to be used by Doomguy but by the Hellspawn and their Allies, a experimental artifact which would make one fully invisible, thus allowing for ambushes that could make the work easier, specially for the Vessels and for mass produced beings.
  • The Invencibility Sphere is also a gift from the Outer Gods which are aiding the Doomguy, but unlike the other two artifacts which strenghtens their body, this one is a fraction of their own power, shattering Doomguy's Soul and reconstructing it for a brief moment in order to be of divine essence, on this status he is not himself, and that is because the Gods possess his body to fight for him until the effect wears off, this is why Doomguy has yellow eyes when in God Mode, and that is why it's called like that.

 

That was fun, I may have more under my sleeves but I love writing so much that I will end making two pages for this heh.

Have fun reading everyone, I am indeed not sane.

 

Edited by Archanhell
The gate must open.

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  • Soul spheres give you god-like instant healing for as long as you have enough soul juice™ in you.
  • Archviles can only revive monsters that are bellow them, basically placing them near the top of the demonic pecking order. They cannot revive Cyberdemons and Masterminds at all, and they cannot revive each other normally. Through a complicated ritual they can do that, but the risen archvile comes back as a frail skeleton. Too weak to combat as is, these carcasses are fitted with chest armor and shoulder rocket launchers. Bam, a revenant. A disgraced archvile with just enough magic left in them to guide their rockets towards an unwitting target.
  • Cacodemons and Elementals float because they're filled with gas. They use the 'mysterious' holes in their backs to expel gas and propel themselves, like living blimps.
  • Yes, doom guy and doom slayer are the same, and Doom 64 is the missing link.
  • Lost Souls possess humans and creates the zombies, yes.
  • Doom's hell is an infinite dimension divided into Dante's Inferno-like "layers"(which are also infinite in size and in number). When a demon dies, it goes to a deeper layer. The further down you go, the more demons, because of how many demons have ever existed and "died". Upper layers have easier access to the outside dimensions(that means its easier to get to earth too). To go up or down a layer you have to get past an icon of sin, which most demons cannot. Deeper layers are what we Epic™ Doomer™ Gamers™™™ know as slaughter maps, although I'd wager that if one were to go further down enough, they'd get to a place so densely packed with demonic flesh that it is just an infinite stretch of wriggling meat and body parts without any coherent structure.
  • Demons evolve alongside humans. If a demonic invasion were to happen say, in Victorian Britain, you'd not see demons with futuristic guns, but rather demons with the armament appropriate for the time. That is, if they needed such weapons at all. Demons follow a fiercely Darwinistic evolution process. For instance, the first time a Harbinger of Doom was defeated(In wolfenstein RPG), BJ ripped out it's arm and it's leg. He returned to hell, with living proof of his defeat. Over time, the mysterious powers behind hell's existence began to change and improve the Harbinger type demons. Where that first specimen was wounded, the powers that be began slowly replacing said limbs of future harbingers with more and more metal, until it became a full on rocket launcher, no doubt taking pointers from what they observed from human technology too. This is why we see these cybernetically enhanced demons, but never their non-enhanced counterparts. Those either don't exist anymore, or have been secluded to the deeper layers where no one has ever ventured into.

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  1. Doomguy from Doom I/Ultimate Doom, Doom II, The Plutonia Experiment and Doom 64 is the same guy.
  2. Doomguy from TNT Evilution is a completely different guy.
  3. Doomguys from custom maps, unreleased maps, map packs, custom Doom I episodes, megawads and comunity projects are alternate universe versions of the original Doomguy that never escaped hell, and thus are doomed to wander infinite iterations of hell for all eternity. 
  4. Hell is kind of an opposite mirror universe to our own, instead of being an infinite chaotic dark void wich is hostile to life with the exception of the ocasional earth like world, Hell is even more chaotic and confusing but teeming with life, and earth like conditions are not required for life.
  5. Demons are local fauna, they are way below humanity in terms of intelligence. Even though some have cybernetic body parts, or there are massive structures and random libraries in hell biomes, those are products of The Icon of Sin's imagination and spontaneous matter generation and energy fluctuations.
  6. Imps are younger Mancubi.
  7. Arachnotrons are underdeveloped Mastermind clones.
  8. Revenants are constructs made from Arch-Vile bones created by the Icon of Sin.
  9. Hell Knights are female Barons.
  10. Cacodemons are an off shoot of Pain Elementals.
  11. Lost Souls are the product of several demonic souls merging inside a Pain Elemental.
  12. Soulspheres are created when human souls with a strong desire for vengeance merge.
  13. Megaspheres are the souls of Mancubi who died by monster infighting, that want to be avenged.
  14. Cyberdemons are much older, heavily mutated Barons.
  15. SS Nazis are exceptionally evil humans who were bestowed with a new body in hell and also alowed to have a small realm of their own as a "reward" for their inhuman nature.
  16. Zombiemen and Shotgunners are zombified security personnel, Chaingunners on the other hand are zombified clean up personnel sent to deal with demonic outbreaks.

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The secret levels in D2 are when you somehow 'regress' back into your ancestor's consciousness (Quantum Leap-style) when he was taken prisoner back in WW2.  This was the first time humanity tried to crack interdimensional travel and ally themselves with the demonic realm.  

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