Lil_Ruff Posted October 7, 2020 Decino's 100 man doom event (cant remember which #). Spawned me in the void :P I love the dreamy/surreal visuals :D 6 Share this post Link to post
Walter confetti Posted October 7, 2020 From Nanowadmo, completing old nanowadmo projects. 13 Share this post Link to post
MattFright Posted October 8, 2020 Vanilla sector mode is criminally undervalued in GZDoom/UMDF maps. It makes things look so much moodier. I prefer it tenfold over things looking all modern, smooth and clean. 39 Share this post Link to post
holaareola Posted October 8, 2020 3 hours ago, MattFright said: Vanilla sector mode is criminally undervalued in GZDoom/UMDF maps. It makes things look so much moodier. I prefer it tenfold over things looking all modern, smooth and clean. I don't even think it looks modern. I rarely see anything that could compare to Unreal from '98, and much of of it recalls the washed out nadir of 3d graphics in the mid-90s. What map is this by the way? Love the corridor shape in the last pic. 0 Share this post Link to post
MattFright Posted October 8, 2020 3 minutes ago, holaareola said: What map is this by the way? Love the corridor shape in the last pic. It's something i've been working on for a while to better learn UMDF (and to hopefully finally release something playable) 1 Share this post Link to post
holaareola Posted October 8, 2020 1 minute ago, MattFright said: It's something i've been working on for a while to better learn UMDF (and to hopefully finally release something playable) Looks good. I like how you've used 3d floors (or portals?) to break up the vertical walls in the base exterior shot too. 1 Share this post Link to post
Dragonfly Posted October 8, 2020 12 minutes ago, holaareola said: Looks good. I like how you've used 3d floors (or portals?) to break up the vertical walls in the base exterior shot too. Likely 3D floors as a few of the extrusions are on very close but slightly different heights. Unless each portal slice is like 16 map units tall :P 1 Share this post Link to post
CBM Posted October 8, 2020 4 hours ago, MattFright said: Vanilla sector mode is criminally undervalued in GZDoom/UMDF maps. It makes things look so much moodier. I prefer it tenfold over things looking all modern, smooth and clean. nice a lot of stuff that 3d floors and slopes can bring that I never considered maybe I can use some of those ideers to further beautify the gzfreedoom levels Im working on OTOH, I guess the levels could just be improved over time also... since I still have many many freedoom levels to go 2 Share this post Link to post
MattFright Posted October 8, 2020 7 hours ago, Dragonfly said: Likely 3D floors as a few of the extrusions are on very close but slightly different heights. Unless each portal slice is like 16 map units tall :P Nope, just using one portal, linking the rooftops (which will be explorable), and everything on the lower level 1 Share this post Link to post
Dragonfly Posted October 8, 2020 Oh nice, maybe it's just the perspective confusing me there then. :) 1 Share this post Link to post
The_SloVinator Posted October 10, 2020 (edited) My project for NaNo 2020 thingy. Name for it is not yet decided. I'll see. :> I love night skies. I guess it fits perfectly since it is indeed a Spooktober. Edited October 10, 2020 by The_SloVinator 26 Share this post Link to post
wheresthebeef Posted October 11, 2020 What if instead of fighting the Nazis in Castle Wolfenstein, you fought the KKK in Kastle Klandestein? 19 Share this post Link to post
CBM Posted October 12, 2020 8 hours ago, wheresthebeef said: What if instead of fighting the Nazis in Castle Wolfenstein, you fought the KKK in Kastle Klandestein? Take any wolfenstein mod, make a mod that replaces sprites and textures, done 0 Share this post Link to post
Danz Posted October 12, 2020 Restarting my Knave map i was working on months ago for a NaNoWADMo mini-episode: 28 Share this post Link to post
CBM Posted October 13, 2020 I summoned a prince of darkness on this night.. a prince of demons.. a demon prince.... a demon prince from the black legion to lead my army of chaos monsters and marines in to battle against the doomguy 4 Share this post Link to post
Lil_Ruff Posted October 13, 2020 Man, I love the looks of Rekkr's monsters 15 Share this post Link to post
Alper002 Posted October 13, 2020 Beware! Crunchy vanilla Hexen screenshots from my nanowadmo project! 19 Share this post Link to post
Walter confetti Posted October 14, 2020 I wonder how you can do make work player spawns in vanilla Hexen, I made a test map a pair of years ago (then I recycled the only good room as part of this Zdoom Hexen project MAP06) but it didn't find the player spot (I've put only a player one spot) as well for mapping scripts and other Hexen special effects... 1 Share this post Link to post
⇛Marnetmar⇛ Posted October 14, 2020 16 hours ago, CBM said: I summoned a prince of darkness on this night.. a prince of demons.. a demon prince.... a demon prince from the black legion to lead my army of chaos monsters and marines in to battle against the doomguy Please use imgur, the site you're using crops your thumbnails so you can't see anything and people have to navigate off-site to see the full image. 1 Share this post Link to post
CBM Posted October 14, 2020 (edited) 1 hour ago, Marn said: Please use imgur, the site you're using crops your thumbnails so you can't see anything and people have to navigate off-site to see the full image. imgbb also allows me to show the complete picture.. as such... Edited October 14, 2020 by CBM 1 Share this post Link to post
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