Fairweather Posted October 14, 2020 Vanilla NaNoWADMo stuff I've been chipping away at. 40 Share this post Link to post
Big Ol Billy Posted October 15, 2020 Heelbain mapping putting me in the Halloween spirit... 29 Share this post Link to post
CBM Posted October 16, 2020 working some more on gzfreedoom...still alone at Episode 2 map 5 atm 9 Share this post Link to post
Hitboi Posted October 16, 2020 Made a small area then took a shot in two source ports (gzdoom left/prboom right) 19 Share this post Link to post
taufan99 Posted October 17, 2020 A meme I made back on September 22. Don't ask why I only decided to upload it here now. 7 Share this post Link to post
Gez Posted October 17, 2020 Carmack was an essential part of id Software as long as engine tech could conceivably be the purview of a single workaholic person. Nowadays, things have changed. Do you think the latest versions of Unity or Unreal Engine have a single genius coder behind them? It's all about teamwork now. And that's Carmack's problem because, for all his technical skill, he's always been quite lacking in, shall we say, social intelligence. It's apparent in Masters of Doom and extremely blatant in Rocket Jump that he was horrible to work with. When he says that Microsoft "don't have a grudge against [him]", it's implicit an admission that the people he worked with previously do have a grudge against him. As for Romero's tweet about the games now having amazing teams behind them, it's entirely unrelated to the Microsoft buy, since it's talking about the current id crew for Doom 2016 and Eternal -- as well as to the Machinegames crew for the Wolfenstein: The Adjectived Subtitle series. 4 Share this post Link to post
Hitboi Posted October 17, 2020 (edited) Indeed Edited October 17, 2020 by HitBoi64 0 Share this post Link to post
SilverMiner Posted October 17, 2020 Bloodstain Map20 - The Great Furnace Muhaha, Pipicz's head thinks I'm dead but I'm actually not, thanks to the invulnerability sphere that he put so neatly in a secret near exit 5 Share this post Link to post
Lila Feuer Posted October 17, 2020 @SilverMiner I just gotta say that that is one sick ass STATBAR. 4 Share this post Link to post
Egg Boy Posted October 18, 2020 On 10/14/2020 at 5:49 PM, Fairweather said: Vanilla NaNoWADMo stuff I've been chipping away at. Ah yes, the Browndry. Seriously though, amazing looking stuff. 0 Share this post Link to post
RonnieJamesDiner Posted October 18, 2020 Something for BluePineapple's Trick and Tear event. Never used the Blood textures before, and I'm absolutely loving them. 39 Share this post Link to post
CBM Posted October 18, 2020 34 minutes ago, RonnieJamesDiner said: Something for BluePineapple's Trick and Tear event. Never used the Blood textures before, and I'm absolutely loving them. wow looks good... Id better get started... but why not use dynamic lights when it is a gzdoom project? 2 Share this post Link to post
RonnieJamesDiner Posted October 18, 2020 1 hour ago, CBM said: but why not use dynamic lights when it is a gzdoom project? There are dynamic lights in all 3 of those shots. 0 Share this post Link to post
CBM Posted October 18, 2020 1 hour ago, RonnieJamesDiner said: There are dynamic lights in all 3 of those shots. 0k its just the shot with the shells looks like oldschool lighting 0 Share this post Link to post
Castelia Posted October 18, 2020 (edited) I've been planning a Pokemon-themed Doom mod for a little while, and I'm making a start on it. My sprite art is by no means good, but I'm just excited that I actually managed to get it all working, since I was having some trouble figuring out how to change the graphics at first. Spoiler (Plus a bonus below, of course.) The protagonist is Hatterene, simply because I imagined her slapping enemies with her hat hand in place of Doomguy punching them. I'm planning on changing the sound effects, weapons (in hand and on the floor), and items soon, then maybe I'll edit the monsters, though at my current skill level that last part might have to wait. Edited October 18, 2020 by Castelia 1 Share this post Link to post
holaareola Posted October 18, 2020 7 hours ago, RonnieJamesDiner said: Something for BluePineapple's Trick and Tear event. Never used the Blood textures before, and I'm absolutely loving them. Man, this looks cool. Unexpected for me because while Blood remains one of my favourite FPS games of all time, I always thought the textures were quite crap. But here your judicious use of coloured lighting really brings them to life! 3 Share this post Link to post
Hitboi Posted October 18, 2020 11 hours ago, RonnieJamesDiner said: Something for BluePineapple's Trick and Tear event. Never used the Blood textures before, and I'm absolutely loving them. Holy moly, I'm inspired by this! Blood was and still one of my favourite fps games. Makes me think of making halloween maps with Blood textures. 2 Share this post Link to post
Yugiboy85 Posted October 18, 2020 (edited) Almost there ;) Edited October 18, 2020 by Yugiboy85 33 Share this post Link to post
Hitboi Posted October 18, 2020 58 minutes ago, Yugiboy85 said: Almost there ;) Almost there? Looks like a complete map to me, Perhaps every room's layout and design is finished but the difficulty isn't? 1 Share this post Link to post
Yugiboy85 Posted October 18, 2020 It's not complete yet. I have one last area to start. 0 Share this post Link to post
Roofi Posted October 18, 2020 Very nice layout @Yugiboy85 ! You made me want to share my layout of my finished map for the same project. :) 24 Share this post Link to post
The_SloVinator Posted October 19, 2020 (edited) Found this at work. Had to take a photo. lol This image screams Doom in two ways. Edited October 19, 2020 by The_SloVinator 13 Share this post Link to post
SilverMiner Posted October 19, 2020 @The_SloVinator You'll be probably doomed if these baby tomatoes grow up 1 Share this post Link to post
Duvupov Posted October 19, 2020 On 10/18/2020 at 6:25 AM, RonnieJamesDiner said: Something for BluePineapple's Trick and Tear event. Never used the Blood textures before, and I'm absolutely loving them. Wow that looks awesome. Why are there no WADS with this stuff already?? 0 Share this post Link to post
The_SloVinator Posted October 19, 2020 3 hours ago, SilverMiner said: @The_SloVinator You'll be probably doomed if these baby tomatoes grow up No worries. There are enough people buying them & eating them. :P 0 Share this post Link to post
Hitboi Posted October 19, 2020 2 hours ago, Duvupov said: Why are there no WADS with this stuff already?? I'd say there are many Wads that use Blood textures/other assets. (Notably Wads that are egyptian themed, Halloween themed, etc.) 0 Share this post Link to post
Yugiboy85 Posted October 19, 2020 I'm pretty sure one of the "city of the damned" uses primarily blood textures. There was also a whole mayhem centered around blood textures iirc 0 Share this post Link to post
Recommended Posts