I tried simply replacing the sky file with another file converted to Doom flat, I tried adding a new flat. In the first case, DoomBuilder _sees_ the swapped sky, it's in the list of textures, but when I choose it, the game still shows the original sky. In the second case, it works as a normal texture. Please help.
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Szuran
I tried simply replacing the sky file with another file converted to Doom flat, I tried adding a new flat. In the first case, DoomBuilder _sees_ the swapped sky, it's in the list of textures, but when I choose it, the game still shows the original sky. In the second case, it works as a normal texture. Please help.
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