Worst Posted January 4, 2020 This mod is meant for co-op play and adds highlights or 'shadows' to your teammates when they are not in your direct line of sight. The highlights can be toggled on and off with a button or two. The idea is to make it faster and more intuitive to find where your teammates are at, without needing to obscure your view with the automap or coop spy. The current implementation is kinda crude as it is hardcoded to a marine shaped highlight, that only has walking and normal death frames. It also doesn't work great with the default Movebob value of 0.25, reducing it to at least 0.05 is recommended. The highlights also render wrong during coop spying, I might fix this eventually. If someone wants to use this mod in their mod or improve or copy it or whatever, feel free to do so. tmatehlt.zip 8 Quote Share this post Link to post
SP_FACE1 Posted January 4, 2020 Nice! Seems very useful. I'll definitely test this next time I play coop with GZDooM. 0 Quote Share this post Link to post
SP_FACE1 Posted June 14, 2020 Finally got around to test this. Seems to work fine in GZDoom 4.4.1. Though I just played with myself with two laptops. 1 Quote Share this post Link to post
SP_FACE1 Posted December 8, 2020 Used this mod in a 4 player coop over the internet with GZDooM 4.5.0 and Eviternity. Worked really well! 0 Quote Share this post Link to post
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