starry4471 Posted January 10, 2020 I am using OTEX skybox textures (larger than DOOM's) and they are cut off in gameplay. How do I change the in-game skybox resolution so the skyboxes don't cut off? 0 Quote Share this post Link to post
0 Kappes Buur Posted January 11, 2020 (edited) When you brought the OTEX sky into your pwad, did you pay attention to the size of the image? OTEX skies are 1024x200 and are tiled to prevent any visible breaks, whereas the original sky is 320x200. Using Slade3, check the size in the Texture Editor of TEXTURE2. Edited January 11, 2020 by Kappes Buur added screenshot 0 Quote Share this post Link to post
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starry4471
I am using OTEX skybox textures (larger than DOOM's) and they are cut off in gameplay. How do I change the in-game skybox resolution so the skyboxes don't cut off?
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