spd7693 Posted January 24, 2020 Hey, fellow doomers. I searched everywhere and couldn't find any tutorials how to design the Icon Of Sin. I am aware of the fact it's a few textures you have to split in different sectors, as well as make sure the face matches well. Still I have trouble doing that because I either don't know what exactly to do or am too noobish to make sectors behave in weird ways. I even tried to copy and paste. Didn't quite work. While trying to make the sectors independant I kept making mistakes and nothing turned out to plan. I don't at all know what to do. Sorry for the noob question anyways. 1 Quote Share this post Link to post
Endingghost Posted January 24, 2020 It's kind of confusing to explain so I made an example map, hope it helps ICON_OF_SIN.zip 1 Quote Share this post Link to post
spd7693 Posted January 27, 2020 Thanks, that helped a lot. All I need to do is design the actual combat. I think you're stuck with the same design of the sectors anyways, but that's alright. Thanks again. 1 Quote Share this post Link to post
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