I thought it'd be fun to make a melee enemy leap when attack - jump and you'd have to dodge or take the blow.
How would one do this? I thought about using ThrustThingZ, but how to make the attack land during the leap? You can't assign two actions to one frame, right? For example, use Thrust and SargAttack. On the other hand, assingning it to different frames would mean that leap would be harmless and attack would start after Pinky lands.
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Szuran
I thought it'd be fun to make a melee enemy leap when attack - jump and you'd have to dodge or take the blow.
How would one do this? I thought about using ThrustThingZ, but how to make the attack land during the leap? You can't assign two actions to one frame, right? For example, use Thrust and SargAttack. On the other hand, assingning it to different frames would mean that leap would be harmless and attack would start after Pinky lands.
Could you help me with this?
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