BBQgiraffe Posted March 2, 2020 so I've figured out how to get skyboxes working with UDMF, and I want some nice floating islands in the void surrounded by a skybox, so far all I have is Attack on Titan, and software renderer hell, anyone know how to achieve nice floating islands? 0 Quote Share this post Link to post
Skullhacker Posted March 2, 2020 Hey BBQ! What you can do is this: First, make a giant unreachable sector outside of the map with a skybox viewpoint object in the middle of it. Skybox viewpoint is under the category "Cameras and Interpolation." Make the skybox sector look like a normal sky by adding F_SKY to the ceiling and floor. It's okay if you leave the walls untextured, as ZDoom won't add a giant hall of mirrors in the sky. You can then make 3D floors in the skybox sector and add a lot of cool details like trees and sloping. But don't make the 3D floors too big, or it'll look like the millennium falcon is flying over you, like this: 0 Quote Share this post Link to post
Kappes Buur Posted March 2, 2020 See the latter maps in Rex's PARANOID.wad and PARANOIAC.wad combination Quote gzdoom-4-3-3\gzdoom.exe -iwad doom2.wad -file Paranoid.pk3 paranoic.pk3 -warp 19 1 Quote Share this post Link to post
Andreas Posted March 2, 2020 There's also this cool project: ... and this! 0 Quote Share this post Link to post
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