Catpho Posted March 5, 2020 (edited) Rumor has it that a CERTAIN big, evil corporation has been hiding its secret Nazi past! That's not good, especially with all the paranormal research facilities they've been building over on the red planet... Project lead @Big Ol Billy: OCCULT SECRETS OF THE THIRD REICH ON MARS is the 21st limit-removing project from the inglorious bastards themselves: the Doomer Boards Krew. Featuring nine maps of outrageous soon-to-be-banned-in-Germany action, not to mention possibly the most sector swastikas ever assembled in a single WAD file, OSotTRoM is a timely reminder that the only good Nazi demon is a dead Nazi demon. On Mars. Download (RC2) Screenshots: Spoiler Shh... MAPLIST 01. "Corporate Secrets" | Big Ol' Billy 02. "The Final Frontier Solution" | Phobus 03. "Blut und Eisen" | hardcore_gamer 04. "Unterdämonen" | Big Ol' Billy 05. "Mars for the Reich" | Walter C. and Benjogami 06. "The Gas Chambers" | joe-ilya 07. "Ares Vallis" | glenzinho 08. "Drakoidian Outcast" | valkiriforce 09. "This Spell Banishes Space Fascists!" | Big Ol' Billy Previous Projects: Spoiler This year: -Dungeons and Demons For every DBP ever, please check the Doom Wiki article! Sidequests: -Fall of Society Previous downloads: Spoiler -RC1.1 Edited March 19, 2020 by Catpho 43 Quote Share this post Link to post
elend Posted March 5, 2020 Another great looking set. At this point I can't keep up with you guys. -_- 4 Quote Share this post Link to post
Redead-ITA Posted March 5, 2020 (edited) The site seems to be read as malware for UBlock, Just to note. Edited March 5, 2020 by Redead-ITA 3 Quote Share this post Link to post
Catpho Posted March 5, 2020 @Redead-ITA Ah, thanks for the report! It should be working now. 0 Quote Share this post Link to post
ReaperAA Posted March 5, 2020 After Alien Bastards, this seems to be the DBP project that captured my attention the most. Spoiler "Ultimate Aryan Corporation" made my day. 4 Quote Share this post Link to post
Big Ol Billy Posted March 5, 2020 Whoops, sorry for the MAP01 oversight! I imagine @Catpho will be linking this hotfix soon: https://www.dropbox.com/s/1cw8m6vfpti7wss/dbp21_rc1.1.wad?dl=1 ;) This set was a real scramble to put together, I've been trying to do my part to fight less-colorful, non-space fascism irl this month as well. But glad people are digging the theme. Send in those bug reports! 4 Quote Share this post Link to post
xvertigox Posted March 5, 2020 Sick resources, wish I could have mapped for this DBP. Can't wait to play through! 3 Quote Share this post Link to post
Benjogami Posted March 7, 2020 Fun to see my collab with Walter end up here. Walter originally made it for Mayhem16 and I did thing placement, and the rule was exactly 160 things. Looks like Walter kept most of the thing placement as it was, but I did notice two significant changes :D Really good adaptation to the new theme! I love the goofy Wolfenstein gfx and sounds. 2 Quote Share this post Link to post
Salt-Man Z Posted March 7, 2020 This is fantastic! I've been running around MAP04 for like 15 minutes trying to figure out how to get that last piece of treasure. 2 Quote Share this post Link to post
Fuzzball Posted March 7, 2020 Ooo like the screenshots here- looks to be a unique set of maps! Will have to check out some time~~ 2 Quote Share this post Link to post
Big Ol Billy Posted March 7, 2020 (edited) 1 hour ago, Salt-Man Z said: This is fantastic! I've been running around MAP04 for like 15 minutes trying to figure out how to get that last piece of treasure. I should note that the treasure % counter (which replaces the normal item tally) can be a little finicky. It will be addresses in an update very soon! The treasure items use an invisible dummy pickup THING via dehacked, which can occasionally not trigger pickup even when the visible treasure items do their pickup animation. Strictly speaking, the bug should only affect the intermission screen “treasure %” tally (or the in-game item % tally if your chosen port does that). The super-secret areas that open up after you find all the treasure on a given map will still work regardless. This may not be your issue here, but just wanted to mention in case! There are 4 treasure items on MAP04, so if you haven’t found all 4 keep looking. ;) But if you have and the tally is off that’s just a bug that will be squashed soon. Edited March 7, 2020 by Big Ol Billy 2 Quote Share this post Link to post
FrancisT218 Posted March 7, 2020 (edited) <3 that new avatar @Big Ol Billy! Guten Tag! Edited March 7, 2020 by FrancisT18 2 Quote Share this post Link to post
valkiriforce Posted March 9, 2020 This was a very enjoyable playthrough - few frustrating moments, but I was able to move past them. I did take the wrong way on MAP01 and berserk punch the viles before learning there was a way to crush them early on. Should have figured as much with the clever layout ideas at play. Loved playing this and I was very glad to take part in another one of these projects - that final boss is amazing, I had to pause and laugh for a while before finishing the game. 2 Quote Share this post Link to post
Big Ol Billy Posted March 9, 2020 Thanks, valk, very honored to have you on board again! Btw, RC2 has been delayed a bit after discovering a truly mind-boggling co-op only (maybe Zandronum-specific?) bug that affects most maps. Somehow the projects that I lead often seem to find a way to break Doom in bold new ways! We've got our crack team on it, though :O 1 Quote Share this post Link to post
Salt-Man Z Posted March 10, 2020 Just finished this tonight, and it was an absolute blast! Honestly, you had me at flying Hitler vampires, but the rest of the WAD lived up to that promise. MAP07 was probably my overall favorite. Thanks! 2 Quote Share this post Link to post
Big Ol Billy Posted March 18, 2020 (edited) It's a tough time out there right now, here's a direct-from-quarantine update to help y'all relax and summon your inner hero. RC2 is now out! www.dropbox.com/s/9hd10lpxpof35qu/dbp21_rc2.zip?dl=1 Changes: -- fixed potential -cl2 issue that can make the MAP01 gold key inaccessible -- dummy treasure item (for "TREASURE %" tally) is now slightly larger, should fix occasional pickup misses -- fixed potential MAP01 co-op (more specifically, KeenDie failure) softlock. Zandronum will still have issues in co-op, apparently due to a port-specific quirk, but all maps will at least be completeable. -- fixed potential cyberfuhrer issue in MAP08 that can cause him to get permanently stuck in a teleport closet -- final boss now has more health, cell ammo has been adjusted accordingly -- difficulty settings now fully implemented across all maps -- DEHACKED level names -- full CWILVs -- idgames textfile and detailed credit textfile now included -- other small tweaks I probably forgot about Edited March 18, 2020 by Big Ol Billy 7 Quote Share this post Link to post
YeOldeFellerNoob Posted April 1, 2020 Das sieht gut aus, ich werde es jetzt herunterladen! 2 Quote Share this post Link to post
Senor500 Posted April 3, 2020 Splendid maps! It was a good challenge even if a couple of times it was too much for me haha, the boss wasn't bad at all, making Doom bosses is tricky, this one came out good. The arachnotrons made my day when I saw their hats. Just now I'm looking at the other DBPs, they're great, you're all really good! 3 Quote Share this post Link to post
phoo Posted April 3, 2020 I love the colorful aesthetic, it looks great! 1 Quote Share this post Link to post
nervewar Posted April 4, 2020 Just played the first level of this and thoroughly enjoyed it! I also streamed it, here's the recording: https://mixer.com/nervewar?vod=272843630 Plan on playing the next level soon, maybe even tonight! 2 Quote Share this post Link to post
Coincident Posted May 19, 2020 Hello. I cannot seem to find this wad on idgames: https://www.doomworld.com/idgames/ Has it been uploaded there yet? Spoiler PS - I'm asking because there were a few speedrun submissions for this wad (here, if you're curious), and we need the file on idgames to, in turn, update the speed demos archive. 0 Quote Share this post Link to post
Big Ol Billy Posted May 19, 2020 Not yet, we were ironing out a couple of weird bugs that I think are now squashed. Hoping to turn my attention back to it but the DBP train keeps rolling (see the new avatar ;) ) and sometimes it takes a while to get back to projects. 3 Quote Share this post Link to post
ReaperAA Posted May 19, 2020 33 minutes ago, Big Ol Billy said: (see the new avatar ;) ) I shudder to think what lies ahead. Spoiler Imperial March intensifies 0 Quote Share this post Link to post
Big Ol Billy Posted May 19, 2020 Heh, close, but you know we like putting a wacky spin on classic mapping themes sometimes, so expect something a little... ballsier? Spoiler 2 Quote Share this post Link to post
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