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Has key ambush become a common map design?


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17 minutes ago, NPC_CO8ALT said:

Honestly its only a problem for the WADs that pull the ambush AFTER you just survived a huge fight in the previous room.

Its not fun to go from massive fight with tough enemies to earn the key, only to get ambushed afterward because the creator wanted to be a dick.

That's precisely what I said that I want to see more of.

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