Redneckerz Posted May 6, 2020 Please be aware of that feature creep stare, Iced. Switching over to MD6 because Rage uses it when the other modules are not 100% is a good example of a moment where that sets in. 0 Quote Share this post Link to post
icecoldduke Posted May 7, 2020 (edited) 8 hours ago, Redneckerz said: Please be aware of that feature creep stare, Iced. Switching over to MD6 because Rage uses it when the other modules are not 100% is a good example of a moment where that sets in. I needed to create a new model exporter, I was using MayaImport which relies on the full verison of Maya which was costing me $200 usd a month. So I figured why not create a MD6 exporter instead of another MD5 exporter. With the latest checkins today, my new exporter can export Rage ready md6mesh and md6anims. Now i can switch to Maya LT and save myself like $150 a month :). The new exporter takes FBX files and converts it to md6mesh/md6anim. I'm closing this task as done and production ready. Edited May 7, 2020 by icecoldduke 0 Quote Share this post Link to post
mmx Posted September 19, 2023 was this abandoned? because it is pretty damn cool 0 Quote Share this post Link to post
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