TheNoob_Gamer Posted March 26, 2020 (edited) Doom weapons seen in a Build-style perpective. But smoothed out. And made in Dehacked. And now compatible with other source ports other than GZDoom. Features Made 100% in DeHackED (ok it's technically WhackED4); meant for weaker machines that want to experience the novelty. No visual enhancementsTM included (e.g BFG fireball particles). (A MBF-compatible/Crispy Doom-based port is required.) Mostly faithful to original work. Includes a gameplay mod (also made in DeHackED); emulating some elements from the original mod's UV+ difficulty setting. Intend for people who want to experience UV -fast and not at the same time. Information about the gameplay mod This mod relies heavily on MBF's "RandomJump" codepointer. It may still works on the Boom compatiblity option in some source ports; but if you are experiencing behavior issues, turn the compatiblity level into "MBF". For gameplay-related info, see below. Spoiler *The player You are still as weak as your normal counterpart. Future versions may allow you to switch weapons faster to make you on par with the hellspawn. *The enemies Zombiemen (10HP) now move faster and fire a 2-shot burst. Shotgunners also move faster and fire 2 consecutive shotgun blasts. SS Nazis are removed; Zombiemen now took their place. Imps now have their stats raised 1.1x-1.5x. Meaning they are faster now - from their movement speed to their fireballs. Pinkies/Spectres are basically -fast. Spectres' HP are nerfed to 110. Cacodemons now have their stats raised 1.1x-1.5x. Pain Elementals will randomly switch to spewing Caco fireballs now instead of just vomitting Lost Souls alone. Revenant still attacks like normal, but will occasionally switches to fire 2 homing rockets at once. Same with Baron/Hell Knight. They move faster now and will occasionally try to charge their magikal fireball attack. Every other enemies are kept intact. Video footage BootlegAngled.zip Have fun! (Credits and additional information are stored in the.txt file) Edited March 27, 2020 by TheNoob_Gamer 17 Quote Share this post Link to post
elend Posted March 27, 2020 Are those the weapons that can be seen in the "Nobody told me about id!" mod? Sorry, I am in China and none of the pictures and youtube works right now. xD 1 Quote Share this post Link to post
TheNoob_Gamer Posted March 27, 2020 (edited) 3 hours ago, elend said: Are those the weapons that can be seen in the "Nobody told me about id!" mod? Sorry, I am in China and none of the pictures and youtube works right now. xD Yeah, also NTAI (dumb acronym I know)'s weapons are based on Angled Doom, and not the other way around. Edited March 27, 2020 by TheNoob_Gamer 1 Quote Share this post Link to post
elend Posted March 27, 2020 Oooohhh, that is magnificent! I love those weapons, they look awesome. Nice, I'll try this out. 0 Quote Share this post Link to post
Redneckerz Posted March 28, 2020 Hipster. Like it. One grade further would be to make it compatible with Doom2.exe and an actually Dehacked patch that needs to be merged with the main, but that's obviously not the angle (wink) of this work :) 2 Quote Share this post Link to post
Senor500 Posted March 28, 2020 Pretty nice, I like the added challenge. As soon as I saw that monster getting gibbed by the pistol I rated this a 10/10, that feels good. 1 Quote Share this post Link to post
TheNoob_Gamer Posted March 30, 2020 On 3/28/2020 at 7:09 PM, Redneckerz said: One grade further would be to make it compatible with Doom2.exe and an actually Dehacked patch that needs to be merged with the main, but that's obviously not the angle (wink) of this work :) I've actually think about it, maybe soon. 0 Quote Share this post Link to post
TravyB Posted May 29, 2020 I think I broke something... wtfm8-2.zip Happened while using the UV+ wad with GZDoom. 0 Quote Share this post Link to post
dmslr Posted May 29, 2020 @TheNoob_Gamer are you jdredalert from zdoom forums? 0 Quote Share this post Link to post
TheNoob_Gamer Posted May 29, 2020 5 hours ago, dmslr said: are you jdredalert from zdoom forums? Absolutely not - I just want to convert this to something more vanilla and asked for his permission on the forums. 0 Quote Share this post Link to post
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