tomas7777 Posted April 3, 2022 Doom95, and then some early version of GZDoom (maybe 1.1 or smth). 0 Quote Share this post Link to post
CodeImp Posted April 3, 2022 Doom Legacy. I played Doom in 1993 and for some years after that. After that I had more interest in Duke Nukem 3D, the Quake series, Half Life and Counter Strike. Until many years later, someone mentioned to me that Doom was still around and with added OpenGL and dynamic lighting: Doom Legacy. I checked it out and my love for this game was renewed. Now I prefer (G)ZDoom really. And I don't use magnification texture filtering, I like the old-school look. 5 Quote Share this post Link to post
HavoX Posted April 3, 2022 (edited) Doom Legacy (although Doom95 was technically the first... that was back when I purchased Ultimate Doom at an Office Depot in... I dunno, the late 90's?). Edited April 3, 2022 by HavoX 2 Quote Share this post Link to post
azerty Posted April 3, 2022 GZDoom I just followed a tutorial and that's what they used so I did the same. I am pretty glad actually it's a good port. 1 Quote Share this post Link to post
SilentD00mer Posted April 3, 2022 Doom Legacy, but I don't remember the year or how I started using it. 1 Quote Share this post Link to post
Drywtler Posted April 3, 2022 Skulltag because Grezzo Due came bundled with it. Didn't knew shit about source ports back then 1 Quote Share this post Link to post
Doom_Dude Posted April 3, 2022 (edited) Yeah like many have said, twas Doom95. Then Doom Legacy when I got on the internets... and JDoom before it became Doomsday was around the same time, I guess. Edited April 3, 2022 by Doom_Dude 2 Quote Share this post Link to post
brick Posted April 3, 2022 If it counts, Doom 95. It came with Final Doom, I don't remember the year but it must have been 1996 or 1997. I borrowed the CD from a very good friend, who then told me to just keep it (I still have it somewhere, and I'm still intermittently in touch with him). I remember being shocked at how good the "high resolution" (lol 640x480) looked, though it ran so slow it was almost unplayable. If we're talkling "real" source ports, some time in 1999 I started using ZDoom and jDoom (later Doomsday), a few years later I ended up sticking with ZDoom because it had Boom support. I still use it to this day, though over the years I introduced many others that I also play with once in a while. 1 Quote Share this post Link to post
CoolerDoomeR Posted April 3, 2022 One of the Early versions of GZDoom maybe. 0 Quote Share this post Link to post
DannyMan Posted April 3, 2022 I remember using Crispy Doom just to play Freedoom. 0 Quote Share this post Link to post
Fluuschoen Posted April 3, 2022 ZDoom or Skulltag. I'm not sure. 0 Quote Share this post Link to post
Lippeth Posted April 3, 2022 Doom95 with Doom 2 and then later with The Ultimate Doom Trilogy Collector's Edition. I still remember map 10's music playing during the welcome screen for Doom 2 and I would often just let it play while I did something else on the computer. Then it was Odamex on a Mac; I had no concept of what a source port even was and think I just searched "play doom mac osx" and it was all that came up that I could understand. It took an embarrassing amount of time before realizing Zandronum and ZDoom were different things and what a source port even was. 1 Quote Share this post Link to post
Mr Masker Posted April 3, 2022 GZDoom was my first, since it was my first exposure to doom mods and playing doom on pc. I don't use it as much now but I appreciate it. 0 Quote Share this post Link to post
thiccyosh Posted April 3, 2022 (edited) Doom Unity. Yes, the version where Nightmare monsters hardly put up a fight and where toggling sound pitching was not an option yet. Man I miss those three months. (To be more strict it was GZDoom like every joe who started playing doom on the PC) Edited April 3, 2022 by thiccyosh I see you have stolen my Z, Mr. Von Count 0 Quote Share this post Link to post
DoomGater Posted April 3, 2022 Boom, Legacy, Doomsday Engine and Windoom 2000(*) under DOS / Windows. than I switched to a better OS (duck and run, Doomgater!) and used Prboom under Linux. After long time, when more ports became available for Linux, I tried choco/crispy /*zdoom and doomsday again. Using many different computers (From Pi to Celsius workstation) with mainly shitty graphic cards, I regularly run into problems with advanced -or better- demanding ports. At the moment, I prefer choco running under Bullseye on a Pi400. So convenient, so smooth, so easy. (*)One of the few ports, that can run dgtc properly. 0 Quote Share this post Link to post
Arrowhead Posted April 3, 2022 Doom95 counts right? That's what I started w/. :) 1 Quote Share this post Link to post
Zilch Posted April 3, 2022 LZDoom for me, specifically version 3.85. This was because my old HP 4530s did not have support for OpenGL which was a requirement for GZDoom. I actually prefer LZDoom over any other port. It has great MIDI support, I can make it look like Chocolate Doom by tweaking some settings, and heck, it even runs flawlessly on Linux (which I use on my main laptop). I also love the way it renders transparent opjects such as the Spectre. 0 Quote Share this post Link to post
Kor Posted April 3, 2022 Doom 95, and I remember it didn't display the ENDOOM screen so I didn't realize Final Doom wasn't made by Id (I was brand new to the Internet when I first got Final Doom and hadn't heard of TeamTNT) until I played it in DOS. As for actual source ports, the first one I played and made levels for was BOOM. It was an early port and I was on the subteam of TeamTNT that programmed it (I did one of the demo levels), so it was the first. 3 Quote Share this post Link to post
Xim Posted April 3, 2022 Seems like a lot of people started off with Doom 95, including me. I was blown away by it, I thought it was the greatest thing ever. Then I got introduced to the Legacy Engine, and that was even more fun. Eventually I moved over to ZDoom, then GZDoom. 1 Quote Share this post Link to post
Redead-ITA Posted April 3, 2022 My first experience with doom i believe was either with one of those browser plugins for mozilla firefox or a flash version of the doom shareware, my first sourceport was i think was gzdoom as back then i wanted to try out brutal doom from v.19, i ironically never played vanilla doom untill i had to use to work for my doom maps and from there i understood why the gameplay was so captivating. 0 Quote Share this post Link to post
ClumsyDoomer Posted April 3, 2022 Doom 95 at first, then zdoom 2.4.1 and prboom-plus 2.5.0.7. And there was skulltag too. Good times 0 Quote Share this post Link to post
LadyMistDragon Posted April 3, 2022 (edited) So Doom95's a sourceport now? Otherwise, the first source port I ever played was PrBoom 2.3.x because that was one of two source ports mentioned on the Wolfendoom page (the other one being Legacy) I was entirely ignorant of different source ports before the latter months of 2007. Edited April 3, 2022 by LadyMistDragon 0 Quote Share this post Link to post
Nikku4211 Posted April 3, 2022 ZDoom. No, not GZDoom, the original ZDoom, specifically 2.6.1. The second version to support 3D floors and voxels. I remember being amazed when playing Cacodemon Squad as a kid and seeing the 3D floors in a supposedly '2D' engine. Though I did not get that Cacodemon Squad was actually made for EDGE at the time, so I didn't know why some floors were flashing, making me remember the WAD for 'Ohno!Ohno!Ohno!Ohno!'(that's the voice the WAD has added for getting hurt). I have also played the original DWForums.wad with it, not really being too phased by the polyobject doors and thus not understanding at the time why so many other Doom WADs always have the doors moving up and down. 1 Quote Share this post Link to post
xX_Lol6_Xx Posted April 3, 2022 GZDoom, version 4.3.something. Nowadays I use LZDoom and RZDoom for (G)ZDoom stuff, and Nugget Doom for vanilla style gameplay 1 Quote Share this post Link to post
Dreemurr Deceevurr Posted April 3, 2022 If I had to guess, ZDoom 1.23 or thereabouts. Whichever one had the "big thing" crosshair. (Not counting Doom95 which was the first version of Doom I played ever) 2 Quote Share this post Link to post
Hawk of The Crystals Posted April 3, 2022 Seeing as this got necro'd, I'll state my first sourceport: Skulltag. 2 Quote Share this post Link to post
out_of_service Posted April 3, 2022 The very first would have been Doom 95. Then I went onto Doom Legacy, Doomsday and finally ZDoom!!! 1 Quote Share this post Link to post
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