Hi all, just (re)started playing with building WADs after - ooh, 20 years?. I only ever tinkered with it so I am not very good with the details...
I have started using Eureka editor on Ubuntu and have run a check/all on my level, and I am getting "4 mismatched sectors", error, and I have no idea what that means.
When I click on 'show' in the Check dialogue, the map shows these highlighted:
The map seems to play OK and I don't seem to be getting any weird HOM or other effects.
These sectors are the ones I first built, so it was possibly a copy-paste issue, and I have also noticed that copying and pasting a sector - particularly if it is attached to another one - will result in one of the linedefs still 'belonging' to the sector from which I copied it (i.e. when I select the source sector, one of the lindefs of the copied sector is also highlighted).
There did not appear to be any meaningful Google hits when I searched for - e.g. - 'doom editor what does "mismatched sector" mean' (3 hits!), 'doom editor "mismatch" sector' (mostly standard Eureka readme/example pages).
I'd greatly appreciate any tips here. Thanks in advance.
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smeghammer
Hi all, just (re)started playing with building WADs after - ooh, 20 years?. I only ever tinkered with it so I am not very good with the details...
I have started using Eureka editor on Ubuntu and have run a check/all on my level, and I am getting "4 mismatched sectors", error, and I have no idea what that means.
When I click on 'show' in the Check dialogue, the map shows these highlighted:
The map seems to play OK and I don't seem to be getting any weird HOM or other effects.
These sectors are the ones I first built, so it was possibly a copy-paste issue, and I have also noticed that copying and pasting a sector - particularly if it is attached to another one - will result in one of the linedefs still 'belonging' to the sector from which I copied it (i.e. when I select the source sector, one of the lindefs of the copied sector is also highlighted).
There did not appear to be any meaningful Google hits when I searched for - e.g. - 'doom editor what does "mismatched sector" mean' (3 hits!), 'doom editor "mismatch" sector' (mostly standard Eureka readme/example pages).
I'd greatly appreciate any tips here. Thanks in advance.
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