So I'm working on a doom wad and I'm making a custom decorate file to give different stats such as health, size, mass and speed along with a different starting weapon. And adding a jump function as according to other DECORATE files as reference. But I'll load it up with nothing having changed. Zdoom has acknowledged the file's existence, confirmed due to a bug I had before. What's doing wrong? The Game's in PWAD format, IDK if that contributes to anything.
And yes, that is King Dedede's face down there on the status bar.
Question
FishingHoek
So I'm working on a doom wad and I'm making a custom decorate file to give different stats such as health, size, mass and speed along with a different starting weapon. And adding a jump function as according to other DECORATE files as reference. But I'll load it up with nothing having changed. Zdoom has acknowledged the file's existence, confirmed due to a bug I had before. What's doing wrong? The Game's in PWAD format, IDK if that contributes to anything.
And yes, that is King Dedede's face down there on the status bar.
Share this post
Link to post
5 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.