Mad Dal 85 Posted April 24, 2020 I tried using the "randomspawner" to test out the monsters in my mod in another wad. But instead, I get this. Any ideas? 0 Quote Share this post Link to post
1 Nevander Posted April 24, 2020 (edited) That's not how you use it. A RandomSpawner is just a thing which randomly spawns something else from a list. It needs to look like this instead: ACTOR WeaponSpawner : RandomSpawner REPLACES RocketLauncher 15000 { DropItem "40mmGrenadeLauncher", 255, 1 //add more things } Simply add more weapons or items to the list and adjust probability accordingly. Refer to the wiki page for more info: https://zdoom.org/wiki/Classes:RandomSpawner Edited April 24, 2020 by Nevander 1 Quote Share this post Link to post
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Mad Dal 85
I tried using the "randomspawner" to test out the monsters in my mod in another wad. But instead, I get this.
Any ideas?
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