Spectre's Death animation, you can have a layer with just the blood and gore and have it drawn on-top of the Fuzzy sprite.
To take it further, there's a project out there that changes the sprite depending on the HP of the Monster; wouldn't it just be more simple to have the damage in layers and have them add up?
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KaZudra
Would it be possible to layer a sprite?
To explain it I would need a few scenarios;
Spectre's Death animation, you can have a layer with just the blood and gore and have it drawn on-top of the Fuzzy sprite.
To take it further, there's a project out there that changes the sprite depending on the HP of the Monster; wouldn't it just be more simple to have the damage in layers and have them add up?
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