(The sky texture on the wall is placeholder)
How could I get these to look like they go on into infinity without it looking odd? Do I just have to make the sectors reeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaaaaaallllllllllllllyyyyyyyy long, tapered, and far away? Or is there a better option?
I'm using Ultimate Doom Builder and GZ Doom to play it.
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AngelFlash
(The sky texture on the wall is placeholder)
How could I get these to look like they go on into infinity without it looking odd? Do I just have to make the sectors reeeeeeeeeeeeeeeeeaaaaaaaaaaaaaaaaaaaaaaaaallllllllllllllyyyyyyyy long, tapered, and far away? Or is there a better option?
I'm using Ultimate Doom Builder and GZ Doom to play it.
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