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DBP23: Evil Egypt


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Hi folks, bumping this old thread to post my completed UV max playthrough. Here's the playlist:
 


Generally very solid with maybe 1-2 exceptions where I encountered some frustration. Thematically it's also strong, I love Egyptian aesthetics and the inclusion of hellish visuals is super tasty. Big thanks to the DBP crew and I hope you enjoy!

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I'm Playing v2.1 in HMP, at first I planned to play the whole set before writing about, but I'm stuck in MAP07 so I decided to tell my opinions now.

 

MAP01: Rather long for a first map and a little difficult for HMP. I also found its design a little less refined than the following maps. But it's doable and interesting overall.

MAP02 to MAP06: I found them surprisignly easy (not that they are easy, some parts are still quite hard). Maybe MAP01 made me expect a higher difficulty level in the next maps. Well designed and refined, and challenging too, they were quite a fun experience.

MAP07: Here's where I found that the difficulty skyrocketed. Whenever there's an arena filled with abundant weaponry and ammo, you can expect that hordes of monsters will soon swarm on you, but this can be adjusted. Maybe it's just me, but I found this map too punishing for HMP, to the point I'm stuck at a save state that's limiting my escape routes.

 

Overall it's a very well crafted project with a great theme, but which balance could be improved, not every player is a pro.

 

EDIT (spoilers):

Spoiler

After some more attempts (a lot haha!) I managed to escape the corner I was pinned at, clearing the path with the BFG. Easier said than done, I likely tried more than 30 times before succeeding. That archie really messes all around and is the most prioritary target. Again, easier said than done to take him down.

 

The next room with the twin cybers and oodles of knights and finally revenants was fun, but more than that, it was really funny... I LOLd while playing it, it was almost a comic relief after the previous battle!

 

Cheers!

Edited by ARMCoder

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