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Ultimate Jazz Jackrabbit Doom - Episode 4 (Out Now)


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10 hours ago, Bass Slapper '89 said:

Hello, Doom Slayers!

 

Hope all is well.

 

So I am back at it again with Jazz Jackrabbit Doom!!!

 

@Salahmander2 and myself are currently polishing up the mod and adding new maps for your turtle slaying pleasure! 🤣

 

We are gonna release the new version around June of 2021! In the meantime, be safe and well.

 

 

Can you announce it as a delay, in a yellow box? For reasons...

Edited by Turin Turambar

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On 10/27/2020 at 5:37 PM, Turin Turambar said:

 

 

 

Can you announce it as a delay, in a yellow box? For reasons...

How do I go about doing that? Sorry if sounds like a dumb question but there's still a lot I need to learn on Doomworld. Lmao

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  • 3 months later...

Project is still alive and well! Me and Bass Slapper '89 are still working on the mod, we're changing some levels in order for it to flow better and for it to play and look nice as well, I'm polishing a few maps at this minute, here is a little taster on what I did to Tubelectric. :D

Screenshot_Doom_20210228_211127.png

Screenshot_Doom_20210228_211144.png

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  • 3 months later...
  • 3 weeks later...
  • 1 year later...

Team Hell Hare and myself want to apologize for any bugs that you experienced through EP3. We searched through out Episode 1-3 just in case there were any bugs that were overlooked. You're definitely going to experience some changes in gameplay as well. Feel free to leave feedback on your experience. Thank you for all the support!

 

Episodes 1-3 and the overall gameplay has been looked through for bugs and changes. Here's what y'all will experience down below.

 

Changelog:

 

  • Rapid Fire Pickup will now gradually increase fire rate each time the player picks up a Rapid Fire Pickup. (Just like in the original Jazz Jackrabbit games)
  • Evil Jazz bug in MAP30 (Battleships) was fixed. Evil Jazz sprites updated to a new look.
  • Final Boss script edited.
  • Pezrock Spinning Mace fixed.
  • Bounce Springs edited.

Y'all enjoy! Feel free to leave feedback on your experience. Thank you for all the support!

 

-Team Hell Hare

 

Download Link:

https://www.moddb.com/mods/jazz-jackrabbit-doom-tc/downloads/ultimate-jazz-jackrabbit-doom-episode-3-update

 

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  • 3 weeks later...

Hey everyone!

 

Hope all is well.

So I just finished with fixing any bugs when it comes to the maps and scripts.

EP1 through EP3 is bug free.

Also finished with DECORATE and MAPINFO. Bug free as well.

 

Currently working on the MODELDEF Lump. We're planning making the Spring Pad variants into models.

Edited by Bass Slapper '89

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  • 4 weeks later...

My progress with Jazz Jackrabbit Doom!

 

I am currently working on a parody map that is based on the Elements... Water, Earth, Fire, etc.

 

It is coming along great! I love how experimental this map is.

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Earth Realm (complete)

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Fire Realm (complete)

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Water Realm (complete)

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Air Realm (in the works)

 

Light Realm and Dark Realm is being brainstormed on my part! I am planning on having the Dark Realm have Quake and Unreal vibes.

 

Gonna be a blast! 🤘😁🤘

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  • 1 month later...

Episode 5: Holiday Hell Hare in the works!

 

The Holiday episode is being redesigned and will have more Holiday themed maps, than Jazz Jackrabbit Doom Holiday mod I released back in 2020. Definitely looking forward to the new holiday reference maps I'll be working on in the near future.

 

Happy Holidays Everyone!

 

Candion complete!

MTTPFzr.png

 

Holidaius in the works!

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This needs to be vanilla-ized, together with Hocus Doom and Pirate Doom. Then I can die in peace.

 

But besides that, the new content looks great!

Edited by NightFright

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On 11/19/2022 at 4:10 AM, NightFright said:

This needs to be vanilla-ized, together with Hocus Doom and Pirate Doom. Then I can die in peace.

 

But besides that, the new content looks great!

Thank you very much, buddy. It took a minute to get more confident with map designing, but I am with the results. :)

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  • 1 month later...
  • 5 months later...

Hey man! I'm glad you released this new episode from your amazing project, I am having one question nevertheless: Is the map Die Hared missing? I've looking for it in the maps list but I couldn't find it.

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5 hours ago, SergeantAnger said:

Hey man! I'm glad you released this new episode from your amazing project, I am having one question nevertheless: Is the map Die Hared missing? I've looking for it in the maps list but I couldn't find it.

Ahhhh Die Hared is actually for the upcoming fifth episode. It must've been left in the MAPINFO by mistake.

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9 hours ago, RichardDS90 said:

Ahhhh Die Hared is actually for the upcoming fifth episode. It must've been left in the MAPINFO by mistake.


Ohhh it makes sense now! 😅

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9 hours ago, RichardDS90 said:

Ahhhh Die Hared is actually for the upcoming fifth episode. It must've been left in the MAPINFO by mistake.

 

Is the final boss fight gonna be a rabbit version of Hans Gruber?

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