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Map Beta Release: Bridge World


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This is supposed to be MAP04 for my WAD project. It's not 100% polished in its current state, but should be playable. I am struggling to place things on it without feedback.

 

After leaving UAC outpost behind, you are now in a strange fortress deep inside hell, connecting its various regions.

 

Map is currently occupying MAP01 slot. Format is Doom 2, tested in Crispy Doom mostly, less so in GZ Doom but it never gave me any troubles. Not meant to be have jumps and although it doesn't rely on lack of vertical aiming, I'm not sure my fake floor antics are compatible with it. Should be.

bridge_world_20200605.rar

screenshot.png

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