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Akeldama demos [-complevel 2]


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is there on map30 a way to telefrag the cyber in the high pillar? couldnt really figure if there's a quick way to dispatch of him. map beside that is very cool

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On 6/4/2020 at 2:56 PM, blob1024 said:

is there on map30 a way to telefrag the cyber in the high pillar? couldnt really figure if there's a quick way to dispatch of him. map beside that is very cool

You're talking about the one when you're moving among towers in the blood sea? I don't find a way to it. I definitely feel that one is quite annoying...

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4 hours ago, GarrettChan said:

You're talking about the one when you're moving among towers in the blood sea? I don't find a way to it. I definitely feel that one is quite annoying...

yea, that one... I guess you got to plasma down him from below. thanks

 

 

map27 in 17:51

 

 

 

trying to improve this early exit, map is quite long for my taste

ak27.zip

Edited by blob1024

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On 6/27/2020 at 12:26 AM, blob1024 said:

map17 in 08:50

ak17-850.zip

 

another amazing map.

junked 30seconds for missing enemies... changed route to avoid it but no luck so far. ( I suck)

 

07:40

 

and a 07:35 with 1 missing bastard somewhere

ak17.zip

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3 hours ago, lirui1001 said:

Map01 UV Max in 2:48-ak01-248.zip

thanks... my run was a stick in my eyes

 

will you cover map15? I couldnt understand much of the design and secrets.

Edited by blob1024

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1 minute ago, blob1024 said:

thanks... my run was a stick in my eyes

 

will you cover map15? I couldnt understand much of the design and secrets.

 

Probably but memorizing route and secrets is painful. I'll try it.

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Map01 UV Max in 2:32

ak01m232.zip

 

Just put up a thing here. I changed up some of the routes, so this one could be a more optimal one. I personally don't like this map. The amount of medium weight monsters makes SSG a considerable choice for map designing. Using only Shotgun/Chaingun is not so fun IMO.

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4 hours ago, GarrettChan said:

Map01 UV Max in 2:32

ak01m232.zip

 

Just put up a thing here. I changed up some of the routes, so this one could be a more optimal one. I personally don't like this map. The amount of medium weight monsters makes SSG a considerable choice for map designing. Using only Shotgun/Chaingun is not so fun IMO.

There's an SSG in coop/solo-net!

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13 hours ago, Shepardus said:

There's an SSG in coop/solo-net!

Well, for me, I feel coop/solo-net is basically giving you boss everywhere and give you guns everywhere lol.

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hello,

i was casual recording map18 but I always have 2 monsters not teleporting in. final area where the red key is.

in non-recording instead, i can get 100% kills, I assume its something complevel-related.

can anyone enlighten me? else i'll pass on next undone level

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