Jump to content

Doom II - Hell Unleashed (Applications Open)


Recommended Posts

Hello community! Back in February I started development on a gzdoom remake of Doom II. After 4 long months of modifying code, gaining 2 musicians and a sprite artist and learning zdoom features as I go, I've finally gotten a build ready. Work originally started on "The Gantlet" and "The Focus" and the current focus is Episode I.

 

We are seeking mappers who would like to help create the best version of Doom II possible.

Maps 2, 5, 6 and 7 and 8 are open at this time, although most of us on the team are pretty open about collabing on maps.

 

Hell Unleashed Features:

Over 50 new enemies

Otex Textures

Reloadable weapons

Re-worked Pistol to make it actually useful

Faster reaction speeds from enemies and revamped code on all beastiary

6 new keys: Green, Black, Silver, Orange, Brown, Pink

 

Gore-Processing Power (Not actually a real thing, just like Blast-Processing Power wasn't either)

HellUnleashed does what Re-Buildon't. (We actually like what RoastBeefo on zdoom.org is making, just felt it was a funny jab :))

 

 

Screenshots:

 Screen1.jpg.b581a5ce53f263582219f196b5ae26bb.jpg

 

More Screenshots @ https://facebook.com/HellunleashedD2

 

Development Discord Server:

https://discord.gg/XMRKnup

 

 

 

 

Share this post


Link to post
  • 4 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...