Inspired by my most recent playthrough of Doom 1, this is a full four-episode megawad and gameplay mod for The Ultimate Doom. My focus for this project was to create lots of fast action, fun nonlinear layouts that don't take a huge amount of time to complete, and as little grind as possible, all within the restrictions of vanilla doom v1.9. To accommodate that goal, most weapons and monsters have been rebalanced in favor of speed and/or damage vs. tankiness. Full spoilers are included in the tex