Captain Red Posted December 1, 2002 Shaviro said: I agree with DSM completely. Realism should not disturb gameplay, like in CS and the likes. Lets just ignore the fact that CS is the most popular online game ATM (Thought I say it is heavly overrated). 0 Quote Share this post Link to post
dsm Posted December 1, 2002 Ct_red_pants said:Lets just ignore the fact that CS is the most popular online game ATM (Thought I say it is heavly overrated). There's a difference between what hardcore doomers think and what non-doomers think. 0 Quote Share this post Link to post
Fletcher` Posted December 2, 2002 Is there a difference between a "missile" and a "rocket"? BTW, realisim sucks, and, it doesn't belong in any DOOM game. Its surrealisim made it what is still is today. You want realisim, make a mod when it comes out. 0 Quote Share this post Link to post
dsm Posted December 2, 2002 A rocket could be just about any size...with a few exceptions (dunno if a one millimeter long "rocket" could be regarded as a rocket) - what matters is the way it works. 0 Quote Share this post Link to post
Katarhyne Posted December 3, 2002 Get over it. Doom 3 is going to be pretty realistic. No point in having the most advanced graphics engine to date if you're just going to make Mappyland with it. Go play some cel-shaded game if you want surrealism, like Jet Grind Radio. In any event, there is a difference between a missle and a rocket. Missles generally are more agile, because they are usually guided. Rockets are almost always dumb-fire. 0 Quote Share this post Link to post
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.