Jump to content

prBoom+ showing wrong text screen between episodes


Recommended Posts

Hi all!

I'm new here, so if this is the wrong forum to post in, feel free to send me to the right one!

Also, I couldn't find anything on this topic via search...

 

I've gotten into playing pwads, and after trying a few source ports, I ended up preferring prboom+ (2.5.1.4).

 

I've finally figured out most of the settings, but I have one remaining issue that I just don't get.

 

During progression, when I end a Doom2 episode, the text screen plays - so far so good. But I always see the one from Doom2 and not from the pwad!

 

Can anyone help me out with why this occurs? And fix it, hopefully :)

 

Thanks in advance!

EDIT:
I run pwads from shortcuts, like so. If that helps!
.\prboom-plus-2.5.1.4\prboom-plus.exe" -iwad Doom2.wad -file valiant.wad

Edited by klaymeb
path and parameters - title

Share this post


Link to post

Many wads don't have their own text screens, e.g. I don't think Valiant does (there is no replacement for those text screens in its DEHACKED lump).

Share this post


Link to post

Well, that might be it ;) I was sure that Memento Mori II was supposed to have text screens - can anyone confirm?

 

To test, could anyone suggest me at pwad where I can test it?

~Klaymeb

Share this post


Link to post

Doom4Vanilla is one WAD that has a changed ENDOOM screen. I found it pretty nifty, since ENDOOM changes aren't that common.

Share this post


Link to post
3 hours ago, Redneckerz said:

Doom4Vanilla is one WAD that has a changed ENDOOM screen. I found it pretty nifty, since ENDOOM changes aren't that common.

 

Back in the day they were very common. They fell a bit out of favor after the first ports got released and didn't show it, but now that support exists again, there's even some more advanced mods having one, case in point :ZDCMP2.

 

Share this post


Link to post
7 hours ago, andrewj said:

Many wads don't have their own text screens, e.g. I don't think Valiant does (there is no replacement for those text screens in its DEHACKED lump).

 

It does, but they use MAPINFO and show up at different intervals than the regular ones. You can't see them in PrBoom, unfortunately. The same goes for Ancient Aliens actually. Oh and indeed, MM2 doesn't have custom intermissions. One of the rare things about it that's rather unpolished, but that was the norm at the time.

Share this post


Link to post
  • 2 weeks later...

Ah, thank you, Budoka! I wonder if I would have to go to another source port, but then again, it's not that important. :)

 

Share this post


Link to post

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...