Lykos Posted July 4, 2020 I recently downloaded 2 monsters in realm667 and i want to use them but, when im going to add them like a resource in my map with doom builder, nothing appears. Its a problem with the download? Or only work with slade? 0 Quote Share this post Link to post
0 Kappes Buur Posted July 4, 2020 (edited) 1 hour ago, Lykos said: I recently downloaded 2 monsters in realm667 and i want to use them but, when im going to add them like a resource in my map with doom builder, nothing appears. Its a problem with the download? Or only work with slade? That always happens when assumptions are made without having read the relevant documents. :) For DECORATE monsters to be inserted in an editor, which supports the appropriate mapping format, one has to give said monster a unique ID, called DoomED number. See: https://zdoom.org/wiki/DECORATE_format_specifications https://zdoom.org/wiki/Standard_editor_numbers Insert the DECORATE actor, monster, weapon, decoration, etc. into your pwad with Slade3. Then open the DECORATE lump and give the actor a DoomED number for example (here a weapon 17002): Then the editor (Slade3, UDB, EUREKA, etc) knows about the actor and you can insert it, for example in UDB: Edited July 4, 2020 by Kappes Buur added screenshots 2 Quote Share this post Link to post
0 happy_mac Posted July 4, 2020 You have to give the Actors (Monsters, Decorations, Weapons) a number in DECORATE. For example: Actor Shotgun : Weapon 2001. And you should be done. 1 Quote Share this post Link to post
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Lykos
I recently downloaded 2 monsters in realm667 and i want to use them but, when im going to add them like a resource in my map with doom builder, nothing appears. Its a problem with the download? Or only work with slade?
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