Genesis6763 Posted July 7, 2020 (edited) I have been playing Doom with the GzDoom source port for a couple weeks now. Everything seemed to work fine until I noticed the sound seemed off. It seems its in this surround sound setting. I'm using stereo headphones and whenever a monster is right behind me, it sounds very distant. I would really appreciate some help with this. I couldn't find anything in the sound settings. As far as I know, I'm using the latest version of the game. Thanks. Edit: 20 hours later and nothing. Edited July 8, 2020 by Genesis6763 0 Quote Share this post Link to post
Dark Pulse Posted July 8, 2020 GZDoom shouldn't use anything more than stereo IIRC, so it sounds like it might be a sound driver/sound card issue. Have you tried looking in there to make sure your headphones aren't setting up some virtual surround sound crap without you being aware of it? 0 Quote Share this post Link to post
Genesis6763 Posted July 9, 2020 My headphones (Logitech G432) shouldn't be setting up any virtual surround sound as I keep them permanently in stereo. GZDoom is the only source port I use that has this problem. It could be a sound driver/card thing, I don't know why though. Thanks for the response and willingness to help. I can screenshot my sound settings in GZDoom if this will help? 0 Quote Share this post Link to post
plums Posted July 9, 2020 Could be HRTF? Options -> Sound Options -> Advanced Options -> HRTF, set it to off. You could also try disabling hardware acceleration on your soundcard, just to see if that's what the problem is. If you want to post your settings, find your gzdoom.ini file (should be in the same directory as your exe I think?) and post it to https://pastebin.com/ or the like. 0 Quote Share this post Link to post
Genesis6763 Posted July 9, 2020 Turning HRTF off unfortunately did nothing for me. The worst thing about my problem is that when a trap opens behind me, I usually don't notice it because the monster alert signal seems so distant. It's game breaking. If I post my settings there, how will you be able to see them? 0 Quote Share this post Link to post
plums Posted July 9, 2020 18 minutes ago, Genesis6763 said: If I post my settings there, how will you be able to see them? When you post there, it will give you a link that you can post here. You could also probably just post your settings in this thread, put them in between spoiler tags though please. 0 Quote Share this post Link to post
Genesis6763 Posted July 9, 2020 (edited) Spoiler [GlobalSettings] timidity_tempo_adjust=1 timidity_key_adjust=0 timidity_drum_power=1 timidity_pan_delay=false timidity_drum_effect=false timidity_overlap_voice_allow=true timidity_modulation_envelope=true timidity_temper_control=true timidity_lpf_def=1 timidity_channel_pressure=false timidity_surround_chorus=false timidity_chorus=0 timidity_reverb_level=0 timidity_reverb=0 timidity_portamento=true timidity_modulation_wheel=true min_sustain_time=5000 gus_memsize=0 midi_dmxgus=false gus_patchdir= midi_voices=32 midi_config=timidity.cfg opl_core=0 opl_numchips=2 snd_streambuffersize=64 gme_stereodepth=0 spc_amp=1.875 mod_dumb_mastervolume=1.6875 mod_autochip_scan_threshold=12 mod_autochip_size_scan=500 mod_autochip_size_force=100 mod_autochip=false mod_interp=2 mod_volramp=2 mod_samplerate=0 wildmidi_enhanced_resampling=true wildmidi_reverb=false wildmidi_frequency=0 wildmidi_config= fluid_chorus_type=0 fluid_chorus_depth=8 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vid_maxfps=59 vid_adapter=1 vid_forceddraw=false gl_debug=false showendoom=0 queryiwad_key=shift joy_xinput=true joy_ps2raw=true joy_dinput=true mouse_capturemode=1 in_mouse=0 m_filter=false m_noprescale=false use_mouse=true k_mergekeys=true norawinput=false k_allowfullscreentoggle=true i_soundinbackground=true cd_drive= cd_enabled=true vid_winscale=1 fullscreen=false win_borderless=true swtruecolor=true vid_renderer=0 vid_glswfb=false vid_gpuswitch=0 win_maximized=true win_y=-8 win_x=-8 bgamma=1 ggamma=1 rgamma=1 vid_displaybits=8 vid_noblitter=true vid_palettehack=false vid_hwaalines=true d3d_antilag=true snd_midiprecache=false [GlobalSettings.Unknown] [Doom.Player] wi_noautostartmap=false fov=90 classicflight=false playerclass=Classic wbobspeed=1 stillbob=0 movebob=0.25 neverswitchonpickup=false gender=male team=255 skin=base colorset=0 color=40 cf 00 name=Player autoaim=35 [Doom.ConsoleVariables] snd_pitched=false r_vanillatrans=1 r_drawfuzz=1 vid_nopalsubstitutions=false 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am_ovportalcolor=00 40 22 am_ovthingcolor_citem=e8 88 00 am_ovthingcolor_item=e8 88 00 am_ovthingcolor_ncmonster=e8 88 00 am_ovthingcolor_monster=e8 88 00 am_ovthingcolor_friend=e8 88 00 am_ovthingcolor=e8 88 00 am_ovunexploredsecretcolor=00 ff ff am_ovsecretsectorcolor=00 ff ff am_ovinterlevelcolor=ff ff 00 am_ovtelecolor=ff ff 00 am_ovunseencolor=00 22 6e am_ovcdwallcolor=00 88 44 am_ovfdwallcolor=00 88 44 am_ovefwallcolor=00 88 44 am_ovlockedcolor=00 88 44 am_ovotherwallscolor=00 88 44 am_ovspecialwallcolor=ff ff ff am_ovsecretwallcolor=00 88 44 am_ovwallcolor=00 ff 00 am_ovyourcolor=fc e8 d8 am_portalcolor=40 40 40 am_thingcolor_citem=fc fc fc am_thingcolor_item=fc fc fc am_thingcolor_ncmonster=fc fc fc am_thingcolor_monster=fc fc fc am_thingcolor_friend=fc fc fc am_unexploredsecretcolor=ff 00 ff am_secretsectorcolor=ff 00 ff am_interlevelcolor=ff 00 00 am_intralevelcolor=00 00 ff am_lockedcolor=00 78 00 am_notseencolor=6c 6c 6c am_xhaircolor=80 80 80 am_gridcolor=8b 5a 2b am_thingcolor=fc fc fc am_efwallcolor=66 55 55 am_cdwallcolor=4c 38 20 am_fdwallcolor=88 70 58 am_tswallcolor=88 88 88 am_specialwallcolor=ff ff ff am_secretwallcolor=00 00 00 am_wallcolor=2c 18 08 am_yourcolor=fc e8 d8 am_backcolor=6c 54 40 am_emptyspacemargin=0 am_showthingsprites=0 am_showtriggerlines=0 am_showkeys=true am_drawmapback=1 am_map_secrets=1 am_customcolors=true am_colorset=0 am_showtotaltime=false am_showtime=true am_showitems=false am_showmonsters=true am_showsecrets=true am_overlay=0 am_rotate=0 gl_interpolate_model_frames=true gl_light_models=true gl_fuzztype=1 gl_sclipfactor=1.7999999523162842 gl_sclipthreshold=10 gl_spriteclip=1 r_highlight_portals=false r_portal_recursions=4 r_shadercolormaps=true Edited July 9, 2020 by Genesis6763 1 Quote Share this post Link to post
plums Posted July 9, 2020 (edited) Uh yeah you want to open that file in notepad or whatever, and copy its contents and then paste them here... Edited July 9, 2020 by plums 0 Quote Share this post Link to post
plums Posted July 9, 2020 21 minutes ago, Genesis6763 said: Is that good? Yeah that's what's needed. I don't see anything out of the ordinary at a glance, maybe someone else will be able to see the problem... 0 Quote Share this post Link to post
Dark Pulse Posted July 9, 2020 It definitely sounds like it's doing some sort of surround sound fuckery, but unfortunately I can't see what would be causing it. I've got a Logitech Headset too (G933 in my case) and I don't have this issue. All I can say is backup your INIs, then delete them, then relaunch GZDoom. This should force clean, new INIs. If the problem still persists, either a default setting is screwing it up, or you really do have some kind of setting that is messing with GZDoom. Paging @Graf Zahl to see if he's got any ideas. 0 Quote Share this post Link to post
Genesis6763 Posted July 9, 2020 Just deleted gzdoom.ini and started from scratch. My sound problem persists. I just tested the sound with my speakers instead of headphones and it seems it does not affect them. I don't know, maybe my headphones are the problem? Its really strange though, as this problem does not happen in any other game or in any other source port like Crispy Doom. I'll go test Zandronum and Zdoom if they have the issue. 0 Quote Share this post Link to post
Genesis6763 Posted July 9, 2020 Zdoom and Zandronum have the same problem. Surely it can't just be my headphones then? There has to be some setting that is doing this. 0 Quote Share this post Link to post
Dark Pulse Posted July 9, 2020 If it's multiple programs, then yeah, I'd wager there's some setting somewhere that's screwing something up, especially since it works fine with your speakers. You sure there's not some sort of per-app profile thing going on in Logitech Gaming Settings? It should look like this. 0 Quote Share this post Link to post
Genesis6763 Posted July 9, 2020 I have surround turned off, I've made sure of this. I don't think the problem is linked to my headphones software but rather GZDoom. 0 Quote Share this post Link to post
Redneckerz Posted July 10, 2020 This could be a bug in ZMusic. I suggest you file a thread at the ZDoom forums with your issue. 0 Quote Share this post Link to post
seed Posted July 10, 2020 2 hours ago, Redneckerz said: This could be a bug in ZMusic. I suggest you file a thread at the ZDoom forums with your issue. OP has a similar issue with Zandronum too, so it's most likely something on their end. 0 Quote Share this post Link to post
Redneckerz Posted July 10, 2020 1 hour ago, seed said: OP has a similar issue with Zandronum too, so it's most likely something on their end. Yeah i just noticed, thanks :) 0 Quote Share this post Link to post
Genesis6763 Posted July 11, 2020 Currently going back to old versions of the game and seeing where the problem first occurs. It seems a November 2005 build does not have the problem : ) 0 Quote Share this post Link to post
Genesis6763 Posted July 11, 2020 I found the specific build of the game that is the first to feature my problem. It is GZDoom-bin-1-1-02 from March 24, 2008. If anyone can figure out what happened to the game to introduce this, I would really, really appreciate it. Thanks. 0 Quote Share this post Link to post
Dark Pulse Posted July 11, 2020 That's a hugely ancient build, too... I'd genuinely have no clue at that point except maybe the audio backend changed. 0 Quote Share this post Link to post
Edward850 Posted July 11, 2020 (edited) @Genesis6763 Two things: 1) So disabling surround sound on the Logitech 7.1 headphones does not stop it from being a 7.1 device, it just disables the 7.1 processing on the device end and down-mixes everything to the two individual phones. This means GZDoom still sees a 8 channel sound setup if you leave it on the default. 2) To that end, with GZDoom still potentially outputting to 8 channels, You may be currently experiencing a bug with the drivers themselves that causes the surround sound mixing to fail (as I mentioned above, even with surround sound turned off, it's still physically an 8 channel sound card). Try disconnecting the headphones, rebooting your PC, and then once rebooted connect the headphones to a brand new USB port (i.e one it has never been connected to before) to get the driver to reinstall. Edited July 11, 2020 by Edward850 0 Quote Share this post Link to post
Genesis6763 Posted July 11, 2020 Thanks a lot Edward, that sounds like that could be it. Thanks for the help everyone! 0 Quote Share this post Link to post
Graf Zahl Posted July 16, 2020 On 7/11/2020 at 6:02 AM, Dark Pulse said: That's a hugely ancient build, too... I'd genuinely have no clue at that point except maybe the audio backend changed. 2008 sounds right around the time when ZDoom moved to FModEx and got true surround mixing. The older versions most likely just output a stereo signal so the rear sound doesn't get lost. Of course, by now GZDoom uses OpenAL, meaning it's still two different libraries causing a problem which points to an issue with the system's sound configuration. 1 Quote Share this post Link to post
Varis Alpha Posted June 14, 2023 sorry for bumping this thread, but i've been having the same issue here and i have no idea how to fix it. i'm using a headphone amp with a Scarlett 2i4 and i've turned spatial audio off for the device i'm using and it doesn't seem to do anything. 0 Quote Share this post Link to post
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