Hello,   After dabbling in level editing most of my life, I thought I'd finally finish and release something. This is "Dereliction", a somewhat long level I worked on here and there for some time. It was made for and tested in GZDoom, IWAD is Doom 2, and it has some minor custom content.   Jumping, crouching and all that isn't strictly needed, but it helps. The map offers two paths you can complete in any order, before converging into one. I'd say the difficulty is