protgent Posted July 15, 2020 i cant find a folder. all i see is the user-defined folder for decorate actors 0 Quote Share this post Link to post
0 Barry Burton Posted July 15, 2020 15 hours ago, Tuckymonster said: i cant find a folder. all i see is the user-defined folder for decorate actors Define your DoomED numbers in MAPINFO: DoomEdNums { 11001 = MarblePillar 11002 = GreenCard, Autosave 11004 = IceDemon, Thing_Spawn, 0, 25, 0 11023 = GooFountain, 32 } Then in UDB or GZDB, you need to add gzdoom.pk3 as a resource. 0 Quote Share this post Link to post
0 boris Posted July 15, 2020 GZDB does not support ZScript. That was only added to GZDB-BF (so of course also UDB has it). 0 Quote Share this post Link to post
0 Bauul Posted July 15, 2020 Also just to add, all custom actors will be default appear in the User-Defined folder, whether they're Decorate or ZScript (unless you specify otherwise in their respective Decorate/Script lumps). 0 Quote Share this post Link to post
0 protgent Posted July 15, 2020 1 hour ago, boris said: That was only added to GZDB-BF where can i get gzdb-bf? 0 Quote Share this post Link to post
0 protgent Posted July 15, 2020 1 hour ago, R4L said: Define your DoomED numbers in MAPINFO: i heard this somewhere is this true? there is a limit to how many ED numbers you can have is that true? 0 Quote Share this post Link to post
0 boris Posted July 15, 2020 11 minutes ago, Tuckymonster said: where can i get gzdb-bf? Don't bother with GZDB-BF, it's dead. Use UDB: https://forum.zdoom.org/viewtopic.php?f=232&t=66745 12 minutes ago, Tuckymonster said: i heard this somewhere is this true? there is a limit to how many ED numbers you can have is that true? According to https://zdoom.org/wiki/Editor_number the highest you can use is 32767. Keep in mind that there are already plenty numbers defined (see https://zdoom.org/wiki/Standard_editor_numbers), so examples often start at 15000. 0 Quote Share this post Link to post
0 Kappes Buur Posted July 16, 2020 (edited) 8 hours ago, Tuckymonster said: there is a limit to how many ED numbers you can have is that true? Check out this list of unique DoomED numbers.. There are quite a few 'holes' which can be filled. But, as @boris said, the range 15000 to 30000 is usually a good choice. Edited July 16, 2020 by Kappes Buur 0 Quote Share this post Link to post
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protgent
i cant find a folder. all i see is the user-defined folder for decorate actors
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