The title of this thread is essentially the whole issue.
The change in wall texture is where the portal is. The ceilings for these sectors are both 72 high and the floors are at -8 and both sectors show a height of 80.
These are the two line's settings in GZDoom Builder (using UDMF configuration).
Is there something I'm missing? Everything I've seen about how to fix this issue points to the fact that this error shouldn't be happening, and yet it still makes them teleport portals with no sound whenever the map is played. It does this in both LZDoom and GZDoom so it's not like my previous issues with line portals either.
Edited by LindaIsHere got the height numbers mixed up
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LindaIsHere
The title of this thread is essentially the whole issue.
The change in wall texture is where the portal is. The ceilings for these sectors are both 72 high and the floors are at -8 and both sectors show a height of 80.
These are the two line's settings in GZDoom Builder (using UDMF configuration).
Is there something I'm missing? Everything I've seen about how to fix this issue points to the fact that this error shouldn't be happening, and yet it still makes them teleport portals with no sound whenever the map is played. It does this in both LZDoom and GZDoom so it's not like my previous issues with line portals either.
Edited by LindaIsHeregot the height numbers mixed up
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