Elio AF Posted July 19, 2020 Let's say you have the all-ghosts effect enabled intentionally. Is there any way to revert back to a solid thing or exit the map? (The map I'm talking about has a W1 Exit linedef.) 1 Quote Share this post Link to post
Andromeda Posted July 20, 2020 (edited) Only way to finish a level after triggering the all-ghosts bug is via a type 11 damaging floor, like in Black Tower from the Master Levels. Edited July 20, 2020 by Andromeda 4 Quote Share this post Link to post
Elio AF Posted July 20, 2020 1 hour ago, Andromeda said: Only way to finish a level after triggering the all-ghosts bug is via a type 11 damaging floor, like in Black Tower from the Master Levels. Ah, that sucks. Thank you very much for your answer! 1 Quote Share this post Link to post
Elio AF Posted July 20, 2020 8 hours ago, Andromeda said: Only way to finish a level after triggering the all-ghosts bug is via a type 11 damaging floor, like in Black Tower from the Master Levels. Oh, and if you don't mind explaining, what caused the effect in said footage? 0 Quote Share this post Link to post
Andromeda Posted July 20, 2020 1 hour ago, Elio AF said: Oh, and if you don't mind explaining, what caused the effect in said footage? The wiki has a possible explanation. 2 Quote Share this post Link to post
Elio AF Posted July 21, 2020 10 hours ago, Andromeda said: The wiki has a possible explanation. Of course, I've read that hundreds of times, but it seems it didn't happen on the video. Maybe I simply missed it, but I didn't see a hitscan attack crossing over 128 linedefs/things. 0 Quote Share this post Link to post
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