DownloadTheseSweetViruses Posted August 1, 2020 Which Doom II enemy is worse than the arch-vile 0 Quote Share this post Link to post
Pseudonaut Posted August 1, 2020 Most of them, because the arch-vile is awesome. 33 Quote Share this post Link to post
DownloadTheseSweetViruses Posted August 1, 2020 Just now, Pseudonaut said: Most of them, because the arch-vile is awesome. former virgin vs. chad-vile 1 Quote Share this post Link to post
taufan99 Posted August 1, 2020 (edited) Heavy weapon dudes. Nothing feels worse than getting suckered by one of those after having survived the onslaught of tougher monsters. Edited August 1, 2020 by InDOOMnesia 13 Quote Share this post Link to post
GarrettChan Posted August 1, 2020 3 minutes ago, Pseudonaut said: Most of them, because the arch-vile is awesome. Oh, got sniped... That's exactly what I wanted to say. 1 minute ago, ‹rd› said: (video) I really want something like this and throw landscapes at your and eventually block your whole path, and you need to escape the map as quickly as possible. 4 Quote Share this post Link to post
DownloadTheseSweetViruses Posted August 1, 2020 1 minute ago, InDOOMnesia said: Heavy weapon dudes. Nothing feels worse than getting suckered by one of those after having survived the onslaught of tougher monsters. Y O U W E R E P E R F O R A T E D B Y A C H A I N G U N N E R 5 Quote Share this post Link to post
DownloadTheseSweetViruses Posted August 1, 2020 4 minutes ago, ‹rd› said: This video made me cry 4 Quote Share this post Link to post
loveless Posted August 1, 2020 zombieman due to adding zero gameplay value. at least the vile can offer interest and incentive to gameplay for the player. 12 Quote Share this post Link to post
DownloadTheseSweetViruses Posted August 1, 2020 Just now, loveless said: zombieman due to adding zero gameplay value. at least the vile can offer interest and incentive to gameplay for the player. If you die to the Zombieman. you're probably lying because this guy is super easy. 1 Quote Share this post Link to post
Smouths Posted August 1, 2020 I never really warmed up to revenants, especially when several teleport behind you, or when they're placed on high ledges while you're only armed with a shotgun. 3 Quote Share this post Link to post
DownloadTheseSweetViruses Posted August 1, 2020 (edited) 2 minutes ago, Smouths said: I never really warmed up to revenants, especially when several teleport behind you, or when they're placed on high ledges while you're only armed with a shotgun. every time I hear "revenant" I always think of the plutonia experiment. Edited August 1, 2020 by DownloadTheseSweetViruses 1 Quote Share this post Link to post
Chip Posted August 1, 2020 20 minutes ago, DownloadTheseSweetViruses said: This video made me cry awww! Don't, it was only a joke. XD I think they are all fine. The hardest (which I'm assuming your asking is the IoS if you aren't prepared to fight it. The game never says that you have to shoot rockets in his brain, so you can easily get telefragged by his cubes while figuring out what the hell to do. 1 Quote Share this post Link to post
kawadec Posted August 1, 2020 I like the arch-vile for how much of a tough, hard-hitting bastard he is. Taking on more than a couple at a time is a bit much, but no foe makes shit turn real quite like he does. Chaingunners, meanwhile, can die in a fire. Damn things are the reason I don't play UV-fast/Nightmare, as much as I'd like to. 2 Quote Share this post Link to post
DownloadTheseSweetViruses Posted August 1, 2020 1 minute ago, LiT_gam3r said: awww! Don't, it was only a joke. XD I think they are all fine. The hardest (which I'm assuming your asking is the IoS if you aren't prepared to fight it. The game never says that you have to shoot rockets in his brain, so you can easily get telefragged by his cubes while figuring out what the hell to do. Isn't telefragging a 1000 damage attack or something? 0 Quote Share this post Link to post
DownloadTheseSweetViruses Posted August 1, 2020 Just now, kawadec said: I like the arch-vile for how much of a tough, hard-hitting bastard he is. Taking on more than a couple at a time is a bit much, but no foe makes shit turn real quite like he does. Chaingunners, meanwhile, can die in a fire. Damn things are the reason I don't play UV-fast/Nightmare, as much as I'd like to. Chaingunners more like paingunners. Even in HMP they're a pain in the ass. 1 Quote Share this post Link to post
loveless Posted August 1, 2020 @DownloadTheseSweetViruses sit down before you hurt yourself 2 Quote Share this post Link to post
DownloadTheseSweetViruses Posted August 1, 2020 1 minute ago, loveless said: @DownloadTheseSweetViruses sit down before you hurt yourself ok. 0 Quote Share this post Link to post
doom guy66 Posted August 1, 2020 1 hour ago, Pseudonaut said: Most of them, because the arch-vile is awesome. agreed 1 Quote Share this post Link to post
Maximum Matt Posted August 1, 2020 I'll say the Pain Elemental. Archies are at least manageable if you have some cover and/or they are segmented off from the other enemies. PE's however always seem to generate a cloud of annoying-assed lost souls if you don't eliminate them immediately, and that causes you to use up more ammo cleaning them up. Plus, they don't even leave behind a corpse for you to gloat over! 5 Quote Share this post Link to post
DownloadTheseSweetViruses Posted August 1, 2020 2 minutes ago, Maximum Matt said: I'll say the Pain Elemental. Archies are at least manageable if you have some cover and/or they are segmented off from the other enemies. PE's however always seem to generate a cloud of annoying-assed lost souls if you don't eliminate them immediately, and that causes you to use up more ammo cleaning them up. Plus, they don't even leave behind a corpse for you to gloat over! The Pain Elementals can go to brazil. 2 Quote Share this post Link to post
DownloadTheseSweetViruses Posted August 1, 2020 1 minute ago, Maximum Matt said: That's a request - Is this what music sounds like. 3 Quote Share this post Link to post
Endless Posted August 1, 2020 I mean, Archie is pretty cool and laid back. But fuck Revenants and Lost Souls. They exist only to make you miserable and annoy you. 2 Quote Share this post Link to post
DownloadTheseSweetViruses Posted August 1, 2020 Just now, Endless said: I mean, Archie is pretty cool and laid back. But fuck Revenants and Lost Souls. They exist only to make you miserable and annoy you. Revenants are ass. But at least Lost Souls have a 100% pain chance, but imagine if they didn't. 2 Quote Share this post Link to post
Chip Posted August 1, 2020 1 minute ago, DownloadTheseSweetViruses said: But at least Lost Souls have a 100% pain chance, but imagine if they didn't. the last person who thought that was given a life sentence to a maximum security prison close to a military base. 2 Quote Share this post Link to post
VanaheimRanger Posted August 1, 2020 How do I embed a post from another topic? The topic is closed so I can't quote from it. https://www.doomworld.com/forum/post/2056367 0 Quote Share this post Link to post
DownloadTheseSweetViruses Posted August 1, 2020 1 minute ago, LiT_gam3r said: the last person who thought that was given a life sentence to a maximum security prison close to a military base. What if Lost Souls had double health, speed, and were invisible and could alter their aim in mid air 0 Quote Share this post Link to post
Fairweather Posted August 1, 2020 Surprised that the Spider Mastermind never comes up in these discussions, she's so utterly shit with zero redeeming qualities. Everything else at least introduces a cool gameplay element, but the Mastermind is just a shitehouse Cyberdemon and does way too much (realistically) undodgable damage. Revenants are good mid-tier fodder with a unique mechanic, making them valuable to the sandbox. Archy has amazing utility in levels, is extremely easy to deal with if you have two working brain cells, but represents another unique threat in it's resurrecting and delayed hitscan. Chaingunners are fine when used well - which a lot of wads don't - but I don't think that's a good enough reason to write them off, in fact, i prefer them in the sandbox to Former Humans or Sergeants. Lost Souls are annoying, pose a very small threat, and don't really introduce anything interesting.. they'd be probably be second to the Mastermind for me for more 'bad'. 1 Quote Share this post Link to post
DownloadTheseSweetViruses Posted August 1, 2020 (edited) 3 minutes ago, Fairweather said: Surprised that the Spider Mastermind never comes up in these discussions, she's so utterly shit with zero redeeming qualities. Everything else at least introduces a cool gameplay element, but the Mastermind is just a shitehouse Cyberdemon and does way too much (realistically) undodgable damage. Revenants are good mid-tier fodder with a unique mechanic, making them valuable to the sandbox. Archy has amazing utility in levels, is extremely easy to deal with if you have two working brain cells, but represents another unique threat in it's resurrecting and delayed hitscan. Chaingunners are fine when used well - which a lot of wads don't - but I don't think that's a good enough reason to write them off, in fact, i prefer them in the sandbox to Former Humans or Sergeants. Lost Souls are annoying, pose a very small threat, and don't really introduce anything interesting.. they'd be probably be second to the Mastermind for me for more 'bad'. I kinda saw the Mastermind as 'ok' I mean sure her attack can be hard to dodge but she can be killed in two-three BFG Blasts. Idk just my opinion Edited August 1, 2020 by DownloadTheseSweetViruses 0 Quote Share this post Link to post
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